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NOTE(S)

1. The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.
2. Spells are taken directly from the most recent source, superseding information from the official class page.
3. The description of abilities/spells on the individual ability/spell page are accurate, but the description in the table is subject to truncation, etc.


For ease of browsing, spells are grouped together by type wherever possible, and these types are not necessarily mirrored directly from the game.


Warrior Ability List


Beneficial (Buffs)



40px Breaker's Roar [1]
Lv. ???  •  Utility (?)  •  Target: Self  •  1 Battle Point  •  Cast: ???  •  CD: ???  •  Range: ???  •  Duration: ???

Free yourself from all loss of control effects and become immune to them for a short time.


WAR cry of war icon.png Cry of War
Lv. ???  •  Utility (?)  •  Target: Self  •  None  •  Cast: Instant  •  CD: 60s  •  Range: 8m

You loose a mighty warcry, gaining 2 Battle Points.


WAR howl of the warrior icon.png Howl of the Warrior
Lv. ???  •  Utility (?)  •  Target: Self  •  None  •  Cast: Instant  •  CD: 20s  •  Range: 20m

A booming howl that vitalizes the members of your group, increasing their Crit chance by 20% and Crit damage by 50%.

  • Only usable after you land a Critical Hit.
  • Grants 1 Battle Point.

40px Rageful Shout
Lv. ???  •  Utility (?)  •  Target: Self  •  1 Battle Point  •  Cast: Instant  •  CD: ???  •  Range: 8m

You unleash a rage-filled shout, allowing you to use Taunt without cooldown for a short time.


40px Conquest[1]
Lv. ???  •  Utility (?)  •  Target: Group  •  1 Battle Point  •  Cast: Instant  •  CD: ???  •  Range: 8m

The Conquest formation increases the Haste rating of your group for a short time.

  • Only usable when an active enemy enters a fleeing state

WAR regroup icon.png Regroup
Lv. ???  •  Utility (?)  •  Target: Group  •  1 Battle Point  •  Cast: Instant  •  CD: ???  •  Range: 8m

Boosts your group’s movement speed slightly and refreshes all of your cooldowns and your defensive target’s cooldowns.

  • Only usable when a member of your group dies

40px Unyielding[1]
Lv. ???  •  Utility (?)  •  Target: Group  •  1 Battle Point  •  Cast: Instant  •  CD: ???  •  Range: 8m

The Unyielding formation increases the Armor Class of your group, transfers a percentage of all damage taken by the group to you and locks your Resilience to full for a short time.

  • Only usable when you are in active combat with 3 or more enemies


Defensive


WAR the will to live icon.png The Will to Live[1]
Lv. 1  •  ???  •  Target: Self  •  50 Endurance  •  Cast: Instant  •  CD: 5min  •  Range: 15m  •  Duration: 10s

Your will to live surges forth, increasing your Dodge and Parry chance by 50% for 10 seconds. Additionally:

  • Healing Effects on you are increased by 100%
  • Your Resilience is locked at full for the duration.


Melee Abilities


WAR kick icon.png Kick
Lv. 1  •  Action  •  Target: Single  •  20 Endurance  •  Cast: Instant  •  CD: 6s  •  Range: 3m

Kick your enemy, inflicting Physical damage.


WAR shoulder crash icon.png Shoulder Crash
Lv. 6  •  Action  •  Target: Single  •  50 Endurance  •  Cast: Instant  •  CD: 48s  •  Range: 3m

Slam into your enemy, inflicting Physical damage. If your enemy has less than 30% Health, you will gain the Upper Hand, increasing your Strength (20% of your overall Health) for 12 secs.


Misc.


WAR battering ram icon.png Battering Ram[1]
Lv. ???  •  ???  •  Target: ???  •  ???  •  Cast: ???  •  CD: ???  •  Range: ???

Leverage your immense strength to break through certain barriers in the environment that have grown weak and unstable. If used against an enemy Battering Ram will deal physical damage and knock the enemy to the ground.

  • The higher your Strength, the more types of barriers you will be able to break through.

WAR storm icon.png Storm
Lv. ???  •  ???  •  Target: Single  •  None  •  Cast: Instant  •  CD: 10s  •  Range: 3-20m

Charge at the target with furious speed.

  • Grants 1 Battle Point.


Passive Abilities


WAR battlefield opportunist icon.png Battlefield Opportunist
Lv. ???  •  Utility

Increases your base Dodge and Riposte chance by 5%.


40px Resilient Leader
Lv. ???  •  Utility

A portion of your Resilience is restored when you receive healing from a member of your group.


WAR shield mastery icon.png Shield Mastery
Lv. ???  •  Utility

Your dedication to shield training grants you a 10% bonus to your overall Armor Class when you have a shield equipped.


Shield Abilities

These abilities require that the Warrior has a Shield equipped.


WAR bash icon.png Bash
Lv. 1  •  Action  •  Target: Single  •  30 Endurance  •  Cast: Instant  •  CD: 6s  •  Range: 3m

Bash your enemy, inflicting Physical damage. If your enemy is Angry, Bash will generate additional Hate based on your level.


WAR close the gap icon.png Close the Gap[1]
Lv. ???  •  Action  •  Target: Single  •  2 Battle Points  •  Cast: Instant  •  CD: 15s  •  Range: 12m

Leap to the target's location up to 12m away and land with a shield bash, dealing Physical damage and stunning the target for 1 second.


WAR shield block icon.png Shield Block[1]
Lv. ???  •  ???  •  Target: Self  •  2 Battle Points  •  Cast: Instant  •  CD: 6s  •  Range: 20m

Raise your shield, absorbing 60% of all Physical damage. While active, you gain Resilience as a percentage of the damage absorbed.


WAR bash icon.png Shield Slam
Lv. 1  •  Action  •  Target: Single  •  1 Battle Point  •  Cast: Instant  •  CD: 20s  •  Range: 3.5m  •  Duration: 5s

Slam the target with your shield, interrupting spell casting and Silencing the target. If the enemy is Angry, Shield Slam will generate bonus Hate.


40px Wall of Shields[1]
Lv. ???  •  ???  •  Target: Single  •  3 Battle Point  •  Cast: ???  •  CD: ???  •  Range: 12m  •  Duration: ???

Link shields with another Warrior in your group or raid and incite all nearby enemies to attack both of you. While Wall of Shields is active, incoming enemy damage will be mitigated using the combined Resilience of both Warriors and the final damage amount will be split evenly between them.


Stun


WAR thunderous cry icon.png Thunderous Cry
Lv. ???  •  ???  •  Target: Self  •  1 Battle Point  •  Cast: Instant  •  CD: 1s  •  Range: 8m  •  Duration: 5s

Release a shout like a peal of thunder, stunning up to 4 targets within an 8m radius for 5 seconds. Only usable when your health is below 20%.


Taunt


WAR angering blow icon.png Angering Blow[1]
Lv. 8  •  Action  •  Target: Single  •  40 Endurance  •  Cast: Instant  •  CD: 10s  •  Range: 3.5m  •  Duration: 30s

Strike the target in a provoking manner, making them Angry. While Angry, your attacks will generate additional Hate.

  • Grants 1 Battle Point.

WAR pity the weak icon.png Pity the Weak
Lv. 10  •  ???  •  Target: Single  •  90 Endurance  •  Cast: Instant  •  CD: 120s  •  Range: 12m

Rescue a friendly target, transferring all of their current hate to yourself.


WAR strike of breaking icon.png Strike of Breaking[1]
Lv. 10  •  ???  •  Target: Single  •  1 Battle Point, 30 Endurance  •  Cast: Instant  •  CD: 10s  •  Range: 3.5m  •  Duration: 30s

Break the target's armor, reducing their Armor Class by 5% and generating Hate every second. This effect can stack up to 5 times, increasing the amount of Hate generated per second with each stack. At full effect, Strike of Breaking will put an enemy into a vulnerable state.


WAR taunt icon.png Taunt
Lv. 1  •  ???  •  Target: Single  •  10 Endurance  •  Cast: Instant  •  CD: 8s  •  Range: 15m  •  Duration: 3s

Taunt the target, forcing them to attack you and generating increased hate.


40px War Hero
Lv. ???  •  ???  •  Target: Single  •  1 Battle Point  •  Cast: ???  •  CD: ???  •  Range: ???  •  Duration: ???

Rush to the location of a group member, transferring a portion of the enemy’s current Hate towards them onto you.

  • If your Charisma is above a certain threshold, the group member's actions will generate less hate for a short time.

WAR war horn icon.png War Horn[1]
Lv. ???  •  ???  •  Target: Self  •  1 Battle Point  •  Cast: Instant  •  CD: 30s  •  Range: 10m

Sound an ominous war horn, inciting up to 4 targets within 10m to face you in battle.


War Banner

Unless noted otherwise, you may only have 1 banner active at a time. If there are 2 allied warriors, their banners stack as long as they aren't the same banner. Banners have health bars and may generate agro and be destroyed by hostile NPCs.


WAR banner of arms icon.png Banner of Arms
Lv. ???  •  ???  •  Target: Ground  •  None  •  Cast: Instant  •  CD: 30s  •  Range: 12m
  • Group: Improves chance to hit with melee attacks.
  • Enemies: Lowers chance to Dodge by 20%.

40px Banner of Havoc
Lv. ???  •  ???  •  Target: Ground  •  None  •  Cast: ???  •  CD: ???s  •  Range: ???
  • Enemies: Your enemies are less likely to hit with Ranged attacks when in range of this banner.

WAR banner of onslaught icon.png Banner of Onslaught[1]
Lv. ???  •  ???  •  Target: Ground  •  None  •  Cast: Instant  •  CD: 30s  •  Range: 12m
  • Group: Increases Hit rating for group members in range of this banner.
  • Enemies: Decreases Parry/Counterattack chance and disables the use of Disarm for enemies in range of this banner.

WAR challenger's banner icon.png Challenger's Banner[1]
Lv. ???  •  ???  •  Target: Ground  •  None  •  Cast: Instant  •  CD: 30s  •  Range: 15m
  • Group: Decrease the duration of crowd control effects for group members in range of this banner.
  • Enemies: Your attacks generate additional Hate on enemies in range of this banner.

40px Rallying Banner
Lv. ???  •  ???  •  Target: Ground  •  None  •  Cast: ???  •  CD: ???  •  Range: ???
  • Group: Reduces the duration of control effects afflicting members of your group.
  • Enemies: Increases the duration of control effects applied by your group on enemies in range of this banner.

WAR shieldman's banner icon.png Shieldman's Banner
Lv. ???  •  ???  •  Target: Ground  •  None  •  Cast: Instant  •  CD: 2min  •  Range: 20m
  • Self: Increase the Physical damage reduction of your Shield Block to 50% and increases the duration of Shield Block to 3 seconds.
  • Group: Increases the Armor Class of your group by 10%.


Removed/Old Abilities

For a list of abilities once usable by the Warrior, please see the Warrior's section of the Removed Abilities/Spells page.


References


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