Pantheon: Rise of the Fallen Wiki
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This page contains links to all official [[Pantheon: Rise of the Fallen]] and [[Visionary Realms, Inc.]] video content. This page is '''NOT''' for fan videos or any type of video which do not involve VR employees in some way. For fan made videos or other content covering Pantheon, please see the sources available on [[:Category:Fan creations|this page]].
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__NOTOC__
<div align="center">
 
<big>Notice: This page is an editor's aid. It is not intended for use and should not be assumed to contain factual information.</big>
 
</div>
 
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<!--If adding abilities, please add a Source/Reference next to the the name. Source/Reference are only necessary until the game becomes open to the public-->
 
   
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To browse videos, click on the category you want and then select the year.
<div align="center">NOTE(S)
 
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<tabber>
1. The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.<BR/>
 
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|-|Gameplay =
2. Spells are taken directly from the <i>most recent source</i>, superseding information from the [https://www.pantheonmmo.com/game/classes/druid/ official class page].<BR/>
 
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{{#tag:tabber|2020-2022=
3. The description of abilities/spells <u>on the individual ability/spell page</u> are accurate, but the description in the table is subject to truncation, etc.<BR/>
 
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/sD5-PxulcBo Human Rogue PoV • Halnir Cave • CohhCarnage] • August 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/WTm_Ar2Kh84 Human Wizard PoV • Fortress DeViare • Therek] • March 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/lqEJZbF_G6g Halfling Rogue PoV • Fortress DeViare • Minus] • March 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/45p5ziDA-ZQ Ogre Dire Lord PoV • Fortress DeViare • the Nathan NAPALM] • March 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/sqwwn6TVAWE Dwarf Shaman PoV • Fortress DeViare • Bazgrim ] • March 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/PvA4o3tNLEQ Human Shaman PoV • Fortress DeViare • Roenick ] • March 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/K_ZHEi-zh_s Human Rogue PoV • Fortress DeViare • CohhCarnage] • January 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/RGtB7F3ddBM Halfling Rogue PoV • Avendyr's Pass • Minus] • October 2020</ul>
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<ul> [[File:Bullet.png|frameless |link=]] [https://youtu.be/cxTAqcQ2K3Y Ogre Dire Lord • Dire Lord Gameplay Preview] • September 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=6DiyWMGlT58 Human Shaman PoV • Avendyr's Pass • Roenick] • August 2020</ul>
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2017-2019=
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/tIqZEMCC5nA?t=110 Human Warrior PoV • Amberfaet • Saicred ] • December 2019</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=Vxwfue78XLY Human Warrior PoV • Amberfaet • CohhCarnage] • December 2019</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=UNbcrIWk8B4 Ogre Warrior PoV • Halnir Cave • CohhCarnage] • April 2019</ul>
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<ul> [[File:Bullet.png|frameless]] Community Stream #3 • December 2018</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://youtu.be/tq2_c9Mj2QM <!--- This link leads to an unlisted archival upload of this video. ---> Human Cleric • Alexensual]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.twitch.tv/videos/344284210 Ogre Shaman • Mrhappy]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.twitch.tv/videos/432100461 Gnome Wizard • Kidritch]</ul>
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<ul>[[File:Bullet.png|frameless]] Community Stream #2 • November 2018</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=0MPG2pbC3nw Halfing Druid • Sarcoth]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=H5cbeRIMIZw Ogre Dire Lord • Nibori]</ul>
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<ul>[[File:Bullet.png|frameless]] Community Stream #1 • August 2018</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.twitch.tv/videos/300774363 Gnome Enchanter • NickHoTs]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=jSXMnXgoyFM Human Ranger • BazgrimTV]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=km4NruH3m0E Elf Wizard • TehMarchtini]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=zfxnPXjUFbo Dwarf Paladin • Saicred]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://youtu.be/RC_tIvV-D78 <!--- This link leads to an unlisted archival upload of this video. ---> Ogre Dire Lord • Leksur]</ul>
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<ul> &nbsp;&nbsp;&nbsp; <s>[https://www.twitch.tv/pantheon_vot Human Cleric - Yarnilla]</s></ul>
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<ul>[[File:Bullet.png|frameless]] All-Star Dream Team • August 2018 </ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=eq6ftMk21FA Human Wizard • Joppa ]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=O5MU4bh2P_k Dwarf Cleric • The HiveLeader]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://youtu.be/k-skMMyX2Bs <!--- This link leads to an unlisted archival upload of this video. ---> Ogre Warrior • ForceGaming]</ul>
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<ul> &nbsp;&nbsp;&nbsp; <s>[https://www.twitch.tv/videos/293991365?t=01h58m59s Gnome Enchanter • DocGotGame]</s></ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=2I61t7N2jq0 Gnome Rogue • Fevir]</ul>
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<ul> &nbsp;&nbsp;&nbsp; [https://www.youtube.com/watch?v=FZy0KwqMODc Human Ranger • Vress]</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=2FXXE4IWu6k Human Dire Lord • CohhCarnage] • August 2018</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=KwEiwRLQzTU Human Cleric • TheHiveLeader] • April 2018</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=L_oFEy4YGTg Ogre Shaman • Koopatroopa787] • April 2018</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=o3Holmesv34 Gnome Rogue • Lassiz] • April 2018</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=qnQD5xoQADE Archai Warrior • Jim Lee] • March 2018</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=QWgKSQJtHrA Elf Rogue • CohhCarnage] • March 2018</ul>
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{{!}}-{{!}}
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2014-2016=
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=VO3MuXT7GrU Archai Shaman • Visionary Realms] • December 2016</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=slWD1F7_WUM Gnome Rogue • CohhCarnage] • December 2016</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=5oNVecHjiJI Human Enchanter • Visionary Realms] • June 2016</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=y0F228Rkhxk Human Monk • CohhCarnage • Part 1] and [https://www.youtube.com/watch?v=uia9jADhav8 Human Monk] Part 2 • April 2016</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=INd9SfIbWN4 Human Wizard • Visionary Realms] • March 2016</ul>
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|-|Developer =
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{{#tag:tabber|2020-2022=
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<!--
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==== Developer ====
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<div id="DevUp2022"></div>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/QUfyprUVHu8 Wild's End and Sevil Manor] • October 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/Pe1y9czZU0I Character Models and Classes] • September 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/W_NfuWQA73g Class and Worldbuilding Progress] • August 2022</ul>
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</onlyinclude>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/bE-p1xEgQlg CohhCarnage Talks Funding & Development with VR's CEO & Creative Director] • July 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/vKFiPnbKYIA Monk Combat Updates and Gameplay] • June 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://www.youtube.com/watch?v=rOkWkdKR3zw Answers, Lore, Updates & More] • May 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://www.youtube.com/watch?v=a3D5WExxvto State of the Game] • April 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/Hmzhs0pCt0E HDRP Part II] • March 2022</ul>
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<ul>[[File:Bullet.png|frameless|link=]] [https://youtu.be/6r7AVh-rbkA Giants of Terminus] • February 2022 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/uiP3xmzrEq0 Alpha Roadmap Progress] • January 2022</ul>
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<div id="DevUp2021"></div>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/9y7ZnFZ7KSA Forging Terminus] • December 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/ptzy9o7k9w0 Live Developer AMA] • November 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/N7WMqns_k4w HDRP Pipeline Part 1 - Tech and Tools] • October 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/hLNSaxM6PtU Building Wild's End] • September 2021</ul>
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{{Col-2}}
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/XUx_uQ0HEXI Monk Preview Bonanza!] • July 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/2Urv4JvKgdM NPC Combat Tactics] • June 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/LrSnKMjZupA Alpha One Breakdown] • May 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/p-wlQa___34?t=1 Behind the Design - Balance & Progression] • April 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/dhVdFHZ1D_M Crafting & Gathering Introduction] • February 2021 </ul>
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<div id="DevUp2020"></div>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=J24qkCOmnQY State of the Game] • July 2020 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=xCKDgQ7KS1Q Perception Storylines] • May 2020 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/s-VEt4ReDSk Shaman Abilities] • April 2020 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=4ro5ZrrOniA Developer Update] • March 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=8z_udroswXc The Making of Faerthale] • February 2020 • CohhCarnage</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=ZxLBw997uOI Developer Stream] • January 2020 (#2) </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=t21M0LrO-3w Developer Stream] • January 2020</ul>
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{{!}}-{{!}}
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2017-2019=
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<div id="DevUp2019"></div>
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{{Col-begin}}
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/cYMql-KrVOs?t=31 Combat Resources & New Logo Details] • November 2019 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=rzph6ivZtao New Art And World Design] • November 2019 • CohhCarnage</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=wtmQZhT6EuQ Concept to Model: The Spriggan] • October 24 2019</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=BrCCPnVoJ4o Burning Questions] • October 24 2019</ul>
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{{Col-2}}
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=h2OZzwoR7FI Racial Passives] Part 1 & [https://youtu.be/UF8jipvyAoo Racial Passives] Part 2 • October 24 2019</ul>
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<div id="DevUp2017"></div>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=kz_29h3_Npw The Making of a City] • November 2017 • CohhCarnage POV</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=T3mr5_SDgsk The Technical Art of Pantheon] • September 2017 • CohhCarnage POV</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=k9Ox1GpNUe0 Perception System] • April 2017</ul>
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|-|Parting the Veil =
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{{#tag:tabber|2021-2022=
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/ZFGr2NhWDRo Unique Adventuring Items and Abilities] • October 2022</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/y7g7m_IxGqQ Taming, Mounts and Travel] • September 2022</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/rIdKxUO2z0Y Soloing in Pantheon: Rise of the Fallen] • April 2022</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/WAGDmPhUWWI Pantheon: The Rise of the Fallen is Not Niche, Part 1] & [https://youtu.be/lxC9G9vMM10 Part 2] • November 2021</ul>
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}}
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<div id="PTV"></div>
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<!--
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==== Parting the Veil ====
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|-|Roundtable =
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{{#tag:tabber|2022=
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<!--
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Roundtables became VIP exclusive in 2022. [[Videos#PTV|Parting the Veil]] filled the time slot.
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<div id="Round2022"></div>
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<onlyinclude>
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{{Col-begin}}
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{{Col-2}}
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/bE-p1xEgQlg CohhCarnage Talks Funding & Development with VR's CEO & Creative Director] • July 2022</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/AuabfJQ0d3w Dungeon Design] • June 2022</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/5t4DyH8IFNc Combat and Adventuring] • May 2022 </ul>
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</onlyinclude>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/5XclqrQFIM8 Crafting & Gathering] • April 2022</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=qHAad19XwSI Writing & Art] • March 2022 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=ia6Y0xV-d9U Human Resources] • February 2022 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=q3Z_vBWH-Ss Programming] • January 2022 </ul>
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{{Col-end}}
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{{!}}-{{!}}
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2019-2021=
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{{Col-begin}}
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{{Col-2}}
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<div id="Round2021"></div>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/O4AVCTIIE0E The Art of Combat] • December 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/bI1_ZeBsGPc Lore & Writing] • November 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/3yNb52F-ICE Testing, Community & Customer Service] • October 2021 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/5VXkrRxn0HQ Community & Marchketing] • September 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/UlrDL66lLg4 Production & Communication] • August 2021 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/NhL5gAddmcY Design & Production] • July 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/06IHWFFnDkI QA] • June 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/1tOd9N6XZZ0 Programming] • April 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/WfIqoNszVKc State of the Game] • April 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/6kfe5VDk1uM Lore] • March 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/Vm8l2p7t1U0 Crafting & Harvesting] • February 2021</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/kOuDy-u7x9g General Pantheon] • January 2021</ul>
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<div id="Round2020"></div>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/elNHI_bxWww Environment] • October 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/QDs6pEVqe_w Programming] • October 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=EWQOzyWdU6I General Pantheon] • August 2020</ul>
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{{Col-2}}
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=htkHiuRTnxI Lore] • July 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=sH8-P01L4o0 Community Management] • June 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=DT6PVU95H48 AI, Creature Design & Philosophy] • April 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=wrSx8KLGuRc Customer Service] • April 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=aO765ct8KLc Programming] • March 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=e4cbyW0WN7Q World Building & Environment] • February 2020</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/U0uPswhN4toGeneral Q&A] • January 2020 </ul>
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<div id="Round2019"></div>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/ccJw9KwzVy4 General Q&A] • October 2019</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/GsxgVVLSGmo QA and Testing ] • September 2019</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/9nrWGuE0hjk Crafting & Harvesting] • August 2019 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/B5Hh2BtDrtM Programming] • July 2019 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/OL1IZo0firI Newsletter & Content] • June 2019 </ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/31VedSD8-2k Creative & Design] • April 2019</ul>
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<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/Kl-IxcCNNBw Game Tenets] • March 2019</ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/NyJUGZGu69w Customer Service] • February 2019 </ul>
  +
{{Col-end}}
  +
}}
  +
|-|Interview =
  +
{{#tag:tabber|2020-2022=
  +
<!--
  +
==== Interview ====
  +
-->
  +
<ul> [[File:Bullet.png|frameless |link=]] [https://youtu.be/BL-k-4JImeY Theoryforge Interview] • October 2020 </ul>
  +
<ul> [[File:Bullet.png|frameless |link=]] [https://youtu.be/3qzP_L6R8TA?t=22620 PAX Online: Future of Online Games Panel] • Septembert 2020 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=seGjrFIRVYU Q&A with Joppa] • June 2020 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/VFs7Iud2gLg?t=259 PantheonPlus Joppa Interview] • March 2020 </ul>
  +
{{!}}-{{!}}
  +
2017-2019 =
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=5BhUKChiOPI MMORPG Q&A] • August 2018 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=aSMjQo9FVbI Lore & Design Q&A] • Aprilil 2018 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=4vebn1AN6KY Classes Q&A] • Aprilil 2018</ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/H8kNkQK_izg MMORPG Interview with Chris 'Joppa' Perkins and Brad 'Aradune' McQuaid] • May 2018</ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=6RuyuiBkrX8 TwitchCon 2017] • October 2017</ul>
  +
{{!}}-{{!}}
  +
2014-2016 =
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=45XrbsBt34c Interview with Brad McQuaid] • January 2015 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=WZhAdmaqyT4 Aradune Interview #2] • April 2014</ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=45XrbsBt34c Aradune Interview #1] • January 2014 </ul>
  +
}}
  +
|-|Assorted =
  +
{{#tag:tabber|2014-2021=
  +
<!--
  +
==== Assorted ====
  +
-->
  +
{{Col-begin}}
  +
{{Col-2}}
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/Heo7PyPjxUM Depths of Halnir Cave Montage] • August 2021 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/8RIqs4SdZHw The Monk] • July 2021 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=hDpAxe-ccIA Faerthale Teaser] • November 2019</ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://www.youtube.com/watch?v=3pZ0Fxe-uKY Pantheon San Diego Comic-Con 17 Teaser - Bring Friends] • July 2017 </ul>
  +
{{Col-2}}
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/v0cvcSmbtOM Progress Video 03] • July 2014 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/v0cvcSmbtOM Progress Video 03] • July 2014 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/JECYdFDCfRg Progress Video 02] • June 2014 </ul>
  +
<ul>[[File:Bullet.png|frameless |link=]] [https://youtu.be/RX9etVP_1Ww Progress Video 01] • June 2014 </ul>
  +
{{Col-end}}
  +
{{!}}-{{!}}
  +
}}
  +
</tabber>
   
  +
[[Category:Content]]
 
For ease of browsing, spells are grouped together by type wherever possible, and these types are not necessarily mirrored directly from the game.
 
 
 
__TOC__
 
 
<h1>[[CLASS]] ABILITIES/SPELLS</h1>
 
 
 
<h2> Archery </h2>
 
[[File:Bullet.png]] Archery abilities/spells require that a [[:Category:Bow|Bow]] be equipped to function.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Bane (CREATURE TYPE) </h2>
 
[[File:Bullet.png]] CREATURE Bane spells require the initial target of the spell to be a(n) CREATURE-type mob.
 
 
 
 
<h3> Bane (CREATURE TYPE > Direct Damage) </h3>
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Bane (CREATURE TYPE > Damage Over Time) </h3>
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Beneficial (Buffs) </h2>
 
[[File:Bullet.png]] [[Pantheon Terminology#Common Combat Terminology|Buffs]] are any ability/spell that enhance a player or creature's attributes and capabilities.
 
 
 
<h3> Damage Shield (DS)</h3>
 
[[File:Bullet.png]] Damage Shields are any beneficial spell [[Pantheon Terminology#Common Social Terminology|(aka buff)]] that deals damage when the recipient receives damage.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Illusion </h3>
 
[[File:Bullet.png]] Illusions spells change the appearance of their target, in addition to providing other benefits.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Invisibility (Invis)</h3>
 
[[File:Bullet.png]] Invisible players will not agro mobs when passing through their agro radius, they cannot be targeted for single target abilities, and are not visible on the screen of other players unless they are grouped with the Invisible player or they have a See Invisibility effect. Invisibility ends upon taking damage, using abilities/spells, interacting with NPCS or attacking.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Non-Statistical Buff </h3>
 
[[File:Bullet.png]] Non-Statistical Buffs enhance a target's non-statistic attributes, such as attack speed, movement speed, critical chance, etc.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Statistical Buff </h3>
 
[[File:Bullet.png]] Statistical Buffs, as the name implies, enhance the target's statistics (AGI, CHA, CON, DEX, INT, STR, STA, WIS)
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Self </h3>
 
[[File:Bullet.png]] These [[Pantheon Terminology#Common Combat Terminology|Buffs]] are self only. <!--These do not receive further categorization (e.g: there is not self (damage shield) and self (statistic), etc). If its a buff and it only targets the Caster, put it here.-->
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
 
<h2> Blur (Mem Blur) </h2>
 
[[File:Bullet.png]] A Blur (aka [[Pantheon Terminology#Common Combat Terminology|Mem Blur)]] is an ability/spell that clears a hostile target's hate list.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Crowd Control (CC) </h2>
 
[[File:Bullet.png]] Crowd Control (CC) refers to a variety of abilities/spells whose aim is to limit an enemy's ability to participate in a fight. There are two primary forms of CC: loss of control, and positional control. Charm and Mesmerize are examples of loss of control, while Roots are an example of positional control.
 
 
 
<h3> Charm </h3>
 
[[File:Bullet.png]] Charm abilities/spells turn an NPC into a pet until the duration expires.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Mesmerize (Mes/Mez) </h3>
 
[[File:Bullet.png]] Mesmerize spells (AKA Mez/Mes spells) incapacitate a target, causing them to stop attacking and remain still until either the duration expires, or the target takes damage. <b>Note:</b> Some damaging spells can be used on mesmerized targets without breaking the effect, and this is noted where it occurs.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3>Root</h3>
 
[[File:Bullet.png]] Root spells lock their target in place until the spell expires. Root spells have a chance of breaking whenever the rooted target takes damage. Exceptions are noted where they exist.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Cure </h2>
 
[[File:Bullet.png]] Cures remove ''Diseases'', ''Poisons'' and ''Curses'' from a target.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Damage </h2>
 
 
<h3> Direct Damage (Nuke) </h3>
 
[[File:Bullet.png]] Direct Damage spells [[Pantheon Terminology#Common Combat Terminology|(aka Nukes)]] are those whose primary function is to inflict a burst of damage. These spells can--and often do--have additional effects.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Damage Over Time (DoT)</h3>
 
[[File:Bullet.png]] Damage Over Time spells [[Pantheon Terminology#Common Combat Terminology|(aka DoTs)]] apply a damaging effect to the target, which applies multiple times over the duration.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Defensive </h2>
 
[[File:Bullet.png]] Defensive spells and abilities are those that are designed to block or reduce damage.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Detrimental (Debuffs) </h2>
 
[[File:Bullet.png]] Detrimental spells, more commonly known as [[Pantheon Terminology#Common Combat Terminology|debuffs]], are any ability/spell that weakens the recipient, making it harder for them to fight. Note: Generally, debuffs of the same type do not stack. There are some exceptions, which are noted when they occur.
 
 
 
<h3> Reverse Damage Shield (RDS)</h3>
 
[[File:Bullet.png]] Reverse Damage Shields are spells that are cast on a hostile target and [[Pantheon Terminology#Common Combat Terminology|proc]] a positive effect back onto anyone that causes damage to the target.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Slow </h3>
 
[[File:Bullet.png]] Slows are a form of [[Pantheon Terminology#Common Combat Terminology|Debuff]] ability/spell that lower the target's attacking or casting speed, or both.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Snare </h3>
 
[[File:Bullet.png]] Snare abilities/spells reduce the enemy's movement speed.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Non-Statistical Debuff </h3>
 
[[File:Bullet.png]] Non-Statistical Debuffs decrease a target's non-statistic attributes, such as attack speed, critical chance, etc.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Statistical Debuff </h3>
 
[[File:Bullet.png]] Statistical Debuffs, as the name implies, lower the target's statistics (AGI, CHA, CON, DEX, INT, STR, STA, WIS)
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Silence </h3>
 
[[File:Bullet.png]] Silence spells are a form of debuff that prevent their target from casting spells.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Healing </h2>
 
[[File:Bullet.png]] Healing abilities/spells are those that restore Health to a target, preventing their death.
 
 
 
<h3> Direct Heal </h3>
 
[[File:Bullet.png]] Direct Healing abilities/spells are those that restore Health to a target immediately.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Group </h3>
 
[[File:Bullet.png]] Group Healing abilities/spells are any that target the caster and their whole group. These can be direct or heal over time.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h3> Over Time </h3>
 
[[File:Bullet.png]] Heal Over Time abilitie/sspells [[Pantheon Terminology#Common Combat Terminology|(aka HoTs)]] apply a healing effect to the target, which applies multiple times over the duration.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Hate Reduction </h2>
 
[[File:Bullet.png]] Hate reduction abilities/spells lower your current [[Pantheon Terminology#Common Combat Terminology|Hate]] with the target, helping to keep [[Pantheon Terminology#Common Combat Terminology|aggro]] off of you.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Life Tap </h2>
 
[[File:Bullet.png]] Lifetap Spells and Abilities are those that deal damage to a target while restoring some amount of health to the user.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Melee Abilities </h2>
 
[[File:Bullet.png]] Melee abilities typically have a short range, deal Physical damage, and may also require that a certain type of item be equipped to use them (E.G a shield).
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Misc. </h2>
 
[[File:Bullet.png]] A broad category, best thought of as the home for any ability that doesn't fall directly into the other categories.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Pacify </h2>
 
[[File:Bullet.png]] Pacify abilities and spells reduce the [[Pantheon Terminology#Common Combat Terminology|agro]] radius of the target, thereby also reducing their assist radius.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Passive Abilities </h2>
 
[[File:Bullet.png]] These abilities do not need to be activated to provide their effect. They are equipped to the [[User Interface#Hot Bar / Action Bar|Utility Hotbar]].
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Resurrection </h2>
 
[[File:Bullet.png]] Resurrect [[Pantheon Terminology#Common Combat Terminology|(aka Rez or Res)]] spells and abilities are used on dead players to bring them back to life. These abilities <b>may</b> restore a portion of the experience lost on death and typically cause [[Resurrection Sickness]].
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2>Spell Interrupt</h2>
 
[[File:Bullet.png]] These abilities interrupt active spell casting, but do not Stun their target or inflict Silence.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Stun </h2>
 
[[File:Bullet.png]] Stun abilities/spells briefly stop creatures from moving or attacking as well as interrupt spell casting.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Taunt </h2>
 
[[File:Bullet.png]] Taunt abilities are those that center around grabbing and maintaining the attention [[Pantheon Terminology#Common Combat Terminology|(aka Aggro)]] of a hostile creature.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h2> Trap </h2>
 
[[File:Bullet.png]] Traps are abilities that are placed in the environment and trigger when a hostile entity passes through their area of effect.
 
 
 
{| class="wikitable sortable mw-collapsible" style="width: 100%;"
 
|-
 
!Icon!!Name!!Level!!Target!!Cost!!Range!!Casting & Cooldown Time!!Duration!!Modifying Stat(s)!!Mastery!!Description!!Note(s)
 
|-
 
|ICON
 
|NAME
 
|LEVEL
 
|TARGET
 
|COST
 
|RANGE
 
|CAST COOL
 
|DURA
 
|MOD ATT
 
|MASTERY
 
|DESC
 
|NOTES
 
|-
 
|}
 
 
 
<h1>Removed/Old Abilities</h1>
 
For a list of abilities once usable by the [[CLASS]], please see the [[CLASS'S]] section of the [[Removed Abilities/Spells#CLASS|Removed Abilities/Spells]] page.
 
 
 
<h1>Reference(s)</h1>
 
<references />
 
 
 
{{ClassAbilities nav}}
 
[[Category:Editor Guides & Tools]]
 

Latest revision as of 14:57, 25 October 2022

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    Bullet QA • June 2021
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