1. The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.
2. Spells are taken directly from the most recent source, superseding information from the official class page.
3. The description of abilities/spells on the individual ability/spell page are accurate, but the description in the table is subject to truncation, etc.
The following table is a filterable and sortable table which contains every known Summoner ability. It is designed as a quick reference - to find the most detailed info for a given ability, please click through to its article. To mobile users: The table will display for mobile users, but it will not be filterable. Please try viewing the full version of the site, or you can use Categories to find abilities by starting with Category:Summoner Abilities/Spells.
Tip: Remember that the filter is very basic. When filtering for "debuffs" for example, it is better to filter "detrimental" instead as the filter will include "buffs" as well.
Icon | Name | Class | Level | Target | Cost | Description | Note(s) |
---|---|---|---|---|---|---|---|
Cinder Blast[1] | 1-50 | Single | ??? | Your Fury deals direct Fire and Physical damage to your target. | Summoner, SUM, Fury Ability, Direct Damage, DD | ||
Molten Spear[1] | 1-50 | Single | ??? | Your Fury deals direct Fire and Magic damage to your target. | Summoner, SUM, Fury Ability, Direct Damage, DD | ||
Bare and Burned[1] | 1-50 | Single | ??? | Your Fury deals direct Fire damage to your target at the cost of some of its life. | Summoner, SUM, Fury Ability, Direct Damage, DD | ||
Burning Aura[1] | 1-50 | Grants your Fury an innate damage shield. | Passive. Summoner, SUM, Fury Passive, Damage Shield, DS | ||||
Fire's Rage[1] | 1-50 | Your Fury deals more damage the lower its health becomes. | Passive. Summoner, SUM, Fury Passive | ||||
Mighty Slam[1] | 1-50 | Your Titan deals Nature and Physical damage to a target. | Summoner, SUM, Titan Ability, Direct Damage, DD | ||||
Shifting Stones[1] | 1-50 | Your Titan roots its target. | Summoner, SUM, Titan Ability, CC, Root | ||||
Grapple[1] | 1-50 | Forces your Titan's target to fight the Titan for the duration. | Summoner, SUM, Titan Ability, Taunt | ||||
Lasso of Vines[1] | 1-50 | Your Titan pulls its target to its location. | Summoner, SUM, Titan Ability, CC | ||||
Mineral Embrittlement[1] | 1-50 | Passive | Your Titan's attacks have a chance to lower its target's AC. | Summoner, SUM, Titan Passive | |||
Protector's Purpose[1] | 1-50 | Passive | Your Titan gains a bonus to its AC based on your AC. | Summoner, SUM, Titan Passive | |||
Water Lash[1] | 1-50 | Your Undine deals direct Cold damage and heals either you or another active Arcamental for a small amount. | Summoner, SUM, Undine Ability, Direct Damage, DD, Heal | ||||
Crystalline Spear[1] | 1-50 | Deals direct Cold and Physical damage to your Undine's target. Has a chance to slow the target. | Summoner, SUM, Undine Ability, Direct Damage, DD, Slow | ||||
Protective Clouding[1] | 1-50 | Fury | Heals your Fury over time and makes it harder to hit with melee attacks. | Requires an active Undine and Fury. Summoner, SUM, Undine Ability, Heal Over Time, HoT | |||
Crystalline Mending[1] | 1-50 | Titan | Heal your Titan and absorbs damage up to a limit | Requires an active Undine and Titan. Summoner, SUM, Undine Ability, Heal, Rune | |||
Healing Jetstream[1] | 1-50 | Zephyr | Heal your Zephyr over time and increase its haste. | Requires an active Undine and Zephyr. Summoner, SUM, Undine Ability, Heal over Time | |||
Crystalline Waters[1] | 1-50 | Passive | Your Undine has Poison and Disease immunity. | Summoner, SUM, Undine Passive | |||
Ever-Flowing[1] | 1-50 | Passive | Increases your Undine's health regeneration. | Summoner, SUM, Undine Passive | |||
Wind Blade[1] | 1-50 | Zephyr deals direct damage to its target. | Zephyr must be behind its target. Summoner, SUM, Zephyr Ability, Direct Damage, DD | ||||
Galestep[1] | 1-50 | Your Zephyr teleports behind your target. | Summoner, SUM, Zephyr Ability | ||||
Updraft[1] | 1-50 | Self | Zephyr increases your movement speed. Any damage done to you or Zephyr breaks the effect. | Summoner, SUM, Zephyr Ability, Defensive, Fragile, Movement Speed | |||
Wind Lance[1] | 1-50 | Deals direct Nature damage based on Zephyr's distance from its enemy. | Damage increases the farther Zephyr is from its target. Summoner, SUM, Zephyr Ability, Direct Damage, DD | ||||
Whistling Winds[1] | 1-50 | Passive | Grants Zephyr the ability to double attack and dual wield. | Summoner, SUM, Zephyr Passive | |||
Wind-Woven[1] | 1-50 | Passive | Grants Zephyr a high chance to dodge melee attacks. | Summoner, SUM, Zephyr Passive | |||
Augment Arcamental: Quickening[1] | 1-50 | Arcamental | Increase your Arcamental's Quickness. | Summoner, SUM, Arcamental Only | |||
Augment Arcamental: Density[1] | 1-50 | Arcamental | Increase your Arcamental's Solidity. | Summoner, SUM, Arcamental Only, Arcamental Buff | |||
Augment Arcamental: Force[1] | 1-50 | Arcamental | Increase your Arcamental's Power. | Summoner, SUM, Arcamental Only, Arcamental Buff | |||
Augment Arcamental: Metabolize[1] | 1-50 | Arcamental | Increase your Arcamental's Energy. | Summoner, SUM, Arcamental Only, Arcamental Buff, Beneficial | |||
Shield of Spinning Blades[1] | 1-50 | Single | Grants your target a damage shield which deals Physical to their attacker when they receive Physical damage. | Summoner, SUM, Buff, Beneficial, Damage Shield, DS | |||
Mana Bomb[1] | 1-50 | AE | Deals Magic damage in a radius centered on a target. | Summoner, SUM, AE, AoE, Direct Damage, DD, Area of Effect | |||
Mana Boomerang [2] | 1-50 | LAE | Deals Magic damage in a line in front of the Summoner. Restores some Mana to you. | Summoner, SUM, LAE, LAoE, Direct Damage, DD, Area of Effect, Mana Restore | |||
Glacier Shard[1] | 1-50 | Deals Cold and Physical damage. | Charged. Summoner, SUM, Direct Damage, DD, Charged | ||||
Avalanche[1] | 1-50 | Deals Nature and Physical damage in a ground targeted area. | Charged. Summoner, SUM, GTAE, GTAoE, Direct Damage, DD, Area of Effect, Charged | ||||
Weaponize Object[1] | 1-50 | Single | Deals damage based on the size of the environmental object used. | Summoner, SUM, Direct Damage, DD | |||
Bladed Missiles[1] | 1-50 | Single | Deals direct Magic and Physical damage. | Summoner, SUM, Direct Damage, DD | |||
Reciprocation [2] | 1-50 | Deal a percentage of the damage received from a spell back to the attacker. | Usable after receiving spell damage. Summoner, SUM, Defensive, Spell Shield, Direct Damage | ||||
Mana Shield [2] | 1-50 | Absorb spell damage equal to a percentage of your total health. Become immune to all magical effects. | Summoner, SUM, Defensive, Spell Immunity, Rune | ||||
Arcamental Command[1] | 1-50 | Summon all of your active Arcamental to your side instantly. | Summoner, SUM, Teleport | ||||
Phase [2] | 1-50 | Clears your hate list. Dispel all buffs and debuffs from you. | Summoner, SUM, Blur, Memblur, Dispel, Purge | ||||
Escape Portal [2] | 1-50 | Place a portal at target ground location. When activated again, it will teleport you and your group to the portal's location. | Summoner, SUM, Teleport | ||||
Arcamental Mastery[2] | 1-50 | Allows your Undine to be active at the same time as another one of your Arcamentals. | Summoner, SUM, Arcamental, Passive | ||||
Summon Arcamental Armor & Weaponry [2] | 1-50 | Enables you to summon armor and weapons specifically designed for your Arcamentals to use. | Summoner, SUM, Summon, Pet Toy | ||||
Summon Creature[1] | 1-50 | Summons a random, hostile creature. Must be charmed by an Enchanter to be utilized in combat. | Summoner, SUM, Summon | ||||
Summon Behemoth[1] | 1-50 | Summons a random, hostile creature. Must be Dire Charmed by an Enchanter to be utilized in combat. | Does not provide experience when killed.Summoner, SUM, Summon | ||||
Summon Food & Drink[1] | 1-50 | Summons food and drink. | Summoner, SUM, Summon Item, Food, Drink | ||||
Summon Supplies: Acclimation[1] | 1-50 | Summons supplies designed to help with acclimation. | Summoner, SUM, Summon Item | ||||
Summon Raft [2] | 1-50 | Summon a pilotable raft. | Summoned physical objects can be targeted and destroyed. [3] Summoner, SUM, Summon Object | ||||
Summon Ladder [1] | 1-50 | Summon a ladder. | Summoned physical objects can be targeted and destroyed. [3] Summoner, SUM, Summon Object | ||||
Summon Wall of Wood [2] | 1-50 | Summon a wall of wood. | Summoned physical objects can be targeted and destroyed. [3] Summoner, SUM, Summon Object | ||||
Water Arcamental: Undine [2] | 1-50 | Summons Undine. | Summoner, SUM, Summon Arcamental, Undine | ||||
Fire Arcamental: Fury [2] | 1-50 | Summons Fury. | Summoner, SUM, Summon Arcamental, Fury | ||||
Earth Arcamental: Titan [2] | 1-50 | Summons Titan. | Summoner, SUM, Summon Arcamental, Titan | ||||
Air Arcamental: Zephyr [2] | 1-50 | Summons Zephyr. | Summoner, SUM, Summon Arcamental, Titan |
Reference(s)[ | ]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 Archived Official Class Page (Summoner) (Retrieved 6/2022)
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Official Class Page (Summoner)
- ↑ 3.0 3.1 3.2 Summoned physical objects are targetable and destroyable