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States, also known in the community as Conditions, refer to when a character is under either a positive or negative effect which can synergize with another ability, causing a greater effect. States are essentially the same as a buff or debuff, providing their own benefit or detriment, but also having a trigger which opens up more opportunities.

An example of a state is Angry, which is caused by and synergizes with various warrior abilities. Angry causes attacks made by the character who inflicted the state to generate additional hate. An example synergy with angry is the warrior's WAR bash icon.png Bash ability. When used on a target in the Angry state, it generates additional hate.

Details[]

States and conditions are not exclusive to PCs. NPCs will inflict conditions and attempt to synergize with them in various ways. The environment - such as various climates - can also inflict conditions. [1]

List of States[]

States With No Known Synergies[]

The following states were drawn from the April, 2020 "Shaman Abilities" stream [2] and currently have no known synergies. Some are unlikely to actually be states and are instead likely to be a standard status effect.

  1. Stunned
  2. Rooted
  3. Silenced
  4. Mesmerized
  5. Incapacitated
  6. Afraid
  7. Asleep
  8. Polymorphed
  9. Snared
  10. Charmed
  11. Blind
  12. PrimaryHandDisarmed
  13. SecondaryHandDisarmed
  14. Hot
  15. Cold
  16. Poisoned
  17. Cursed
  18. Diseased
  19. UnderPressure
  20. Suffocating
  21. KnockedDown
  22. OffBalance
  23. Levitating
  24. Electrified
  25. Enraged
  26. Taunted
  27. Stealth
  28. Invisible
  29. Bleeding
  30. Intoxicated
  31. Surprised
  32. Revived
  33. InCombat
  34. AutoAttacking
  35. Casting
  36. Feigned
  37. Invulnerable
  38. CantTurn
  39. Sitting
  40. SeeInvisible
  41. PerfectDefense
  42. Immortal
  43. Max
  1. Stunned
  2. Rooted
  3. Silenced
  4. Mesmerized
  5. Incapacitated
  6. Afraid
  7. Asleep
  8. Polymorphed
  9. Snared
  10. Charmed
  11. Blind
  12. PrimaryHandDisarmed
  13. SecondaryHandDisarmed
  14. Hot
  15. Cold
  16. Poisoned
  17. Cursed
  18. Diseased
  19. UnderPressure
  20. Suffocating
  21. KnockedDown
  22. OffBalance
  23. Levitating
  24. Electrified
  25. Enraged
  26. Taunted
  27. Stealth
  28. Invisible
  29. Bleeding
  30. Intoxicated
  31. Surprised
  32. Revived
  33. InCombat
  34. AutoAttacking
  35. Casting
  36. Feigned
  37. Invulnerable
  38. CantTurn
  39. Sitting
  40. SeeInvisible
  41. PerfectDefense
  42. Immortal
  43. Max

Reference(s)[]

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