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Pantheon’s '''Crafting''' and [[harvesting]] in this internal pre-alpha is currently a very simple system. With it we can combine two or more items in a container to return a new item. Combinations use a skill associated with the materials, such as Blacksmithing for metals, Alchemy for potions, Tailoring for cloth, and so forth. It is functional, but we feel it lacks impact and depth. As far as what professions are concerned, we're considering the following as our professions: <BR/>
Each profession will have a specialization, or option for focus within that profession. Players will be limited to one profession, and one associated specialization.
| [[Provisioner]] || [[Brewer]] || <no details> || [[Chef]] || <no details>
| [[Scribe]] || [[Researcher]] || Focus mainly on spells * || [[Engraver]] || Tablets and Runes **
| [[Stonemason]] || [[Jeweller]] || <no details> || [[Sculptor]] || <no details>
''*'' ''Some cartography may added. (Possible, but not confirmed).'' <BR/>
''**'' ''Possible inclusion of counterfeit currency. (Rumoured, not confirmed).''