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UI exclamation.png While which skills exist is sourced from the game, the actual availability of skills is largely assumed (based on lore, equipment availability, abilities/spells, etc.) and not necessarily confirmed.

Skills represent the proficiency a character has in doing specific tasks. How skills work depends on the individual skill. Some skills trigger on their own (Dodge) while others influence the effectiveness of equipment a character is wearing (One-Handed Sword).


Details

There are General Skills which every class has access to and Class Skills which are only available to certain classes.

General Skills[1]

Defense

Hand to Hand

Awareness

Combat Awareness

Detection

Perception

Counter Spells

Parry

Dodge

Block

Ripose

Disarm

Rescue

Dual Wield

Safe Fall

Hide

Sneak

PickPocket

Sense Traps

Disarm Traps

Kick

Bash

Slam

Heave

Backstab

Veiled Strike

Shoulder Crash

Stun

TacticsRecognition

Spell Identification

Alteration

Fortification

Manifestation

Materialization

Evocation

Expulsion

Invocation

Consecration

Illumination

Distortion

Channeling

Vision

Swimming

Tracking

Climate Resistance

Climate Travel

Encumberance

Riding

Taunt

Meditate

Fletching

Tinkering

Skinning

Tanning

Smithing

Craft Of The Hidden

Mixology

Lock Pick

Bandage

Fishing

Tutelage

Insight

Investigate

Gathering

Mining

Salvaging

Scavenging

Woodcutting

Stonemasonry

Provisioning

Woodworking

Outfitting

Blacksmithing

Alchemy

Class Skills [1]

Concealment 
Chi Block 
Monk exclusive
Double Punch 
Monk exclusive
Uppercut 
Monk exclusive
Elbow Strike 
Monk exclusive
Chi Blast 
Monk exclusive
High Roundhouse Kick 
Monk exclusive
Roundhouse Kick 
Monk exclusive
Round Kick 
Monk exclusive
Flurry Punch 
Monk exclusive
Chi Mastery
Monk exclusive
Feign Death 
Monk exclusive


Weapon Skills

Archery 
Available to: Ranger, Rogue and Warrior
One-Handed Axe / One-Handed Planar Axe 
Available to: Dire Lord, Paladin, Ranger, Rogue and Warrior
One-Handed Blunt / One-Handed Planar Blunt 
Available to: All except Dire Lord and Monk
One-Handed Edged / One-Handed Planar Edged 
Available to: Dire Lord, Paladin, Ranger, Rogue and Warrior
One-Handed Piercing / One-Handed Planar Piercing 
Available to: Enchanter, Ranger, Rogue, Shaman, Summoner, Warrior and Wizard
One-Handed Sword / One-Handed Planar Sword 
Available to: Dire Lord, Paladin, Ranger, Rogue, Warrior and Wizard
Pole Weapons 
Available to: Paladin and Warrior
Ranged 
Available to: Ranger, Rogue and Warrior
Thrown 
Two-Handed Axe / Two-Handed Planar Axe 
Available to: Dire Lord, Paladin and Warrior
Two-Handed Blunt / Two-Handed Planar Blunt 
Available to: Cleric, Paladin,
Two-Handed Edged / Two-Handed Planar Edged 
Available to: Dire Lord, Paladin, Ranger and Warrior
Two-Handed Piercing / Two-Handed Planar Piercing 
Available to: Shaman and Warrior
Two-Handed Sword / Two-Handed Planar Sword 
Available to: Dire Lord, Paladin, Ranger and Warrior
Staves 
Available to: Druid, Enchanter, Summoner and Wizard
Short Bow 
Available to: Ranger, Rogue and Warrior
Longbow 
Available to: Ranger and Warrior
Crossbow 
Available to: Ranger, Rogue and Warrior

Quarter Staff : Available to: Cleric, Druid, Enchanter, Shaman, Summoner, Warrior and Wizard

Long Staff : Available to: Druid, Enchanter, Shaman, Summoner and Wizard

Shields 
Available to: Cleric, Paladin and Warrior

Tomes

PlanarPoleWeapons

PlanarStaves

PlanarShortBow

PlanarLongBow

PlanarCrossBow

PlanarThrown

PlanarQuarterStaff

PlanarLongStaff

PlanarShields

PlanarTomes

ArmsProficiency

ArmsMastery

ArmorProficieny

ArmorMastery

ArcheryProficiency

ArcheryMastery

MartialArts

Shield Block : Available to: Cleric, Paladin and Warrior

Shield Proficiency

Shield Mastery


References

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