1. The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.
2. Spells are taken directly from the most recent source, superseding information from the official class page.
3. The description of abilities/spells on the individual ability/spell page are accurate, but the description in the table is subject to truncation, etc.
Contents
Shaman Spell List
Beneficial
Non-Stat Buff
- 40px Interlocking Stones
- Lv. ??? • Utility • Target: Group • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
You create a network of interlocking stones around yourself and the members of your group, increasing Armor Class.
- Earth Boon.
- 40px Primal Fury
- Lv. ??? • Utility • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
Increase an ally's physical critical chance. While active, every successful critical strike will further increase the physical critical chance until the limit is reached, or the effect ends.
- Ancestral Boon.
Skymane's Pact
- Lv. ~20 • Utility • Target: Single • 30 Mana • Cast: 2s • CD: 3min • Range: 25 • Duration: ???
- Skymane's Momento
- Lv. ??? • ??? Mana
Increase the Target's Haste.
- Ancestral Boon.
- 40px Wind Strider
- Lv. ??? • Utility • Target: Single • Cast: 1.5s • CD: 1s • Range: 25m • Duration: 1h
Accelerate the target's Movement Speed.
- Wind Boon.
Stat Buff
Grip of Shale
- Lv. ~11 • Utility • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
- Grip of the Boulder
- Lv. 12 • 12 Mana • Cast: 2s • CD: 1s • Range: 25m
- Grip of the Crags
- Lv. ??? • ??? Mana • Cast: ??? • CD: ??? • Range: ???
Increases the target's Stamina.
- Ancestral Boon.
Mark of the Fireclaw
- Lv. ??? • Utility • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
Imbue an ally with the spirit of the Fireclaw, increasing their Fire and Nature resistance.
- Fire Boon.
Reptilian Veil
- Lv. ~20 • Utility • Target: Single • 16 Mana • Cast: 2s • CD: 1s • Range: 25m • Duration: ???
Increase target's Poison Resist.
- Animus Boon.
Self Buffs
Beginner's Hunch
- Lv. ~20 • Utility • Target: Self • ??? • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
- Adept's Theory
- Lv. ???
Increase your Wisdom.
- Ancestral Boon.
- 40px Essence of the Fireclaw
- Lv. 38 • Utility • Target: Self • 50 Mana • Cast: 2s • CD: 4s • Range: 20m • Duration: 40 min
Imbue yourself with the nature of the ancient Fireclaw, increasing Fire and Nature resistance.
- Fire Boon.
Cure
Cleansing Flame
- Lv. 6 • Utility • Target: Single • 30 Mana • Cast: 2s • CD: 1s • Range: 20m
Cleanse the Target of 1 poison effect.
- Fire Boon.
Damage
Direct Damage (Nuke)
Fang of Harune
- Lv. 1-13 • Action • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: Instant
- Fang of Saigi
- Lv. 14 • Action • Target: Single • 30 Mana • Cast: 2s • CD: 4s • Range: 25m • Duration: Instant
Amplifies an Animus Bane on your enemy to release a surge of deadly venom into their veins, inflicting Nature damage.
- Primal Curse: Animus.
Damage (Over Time)
Crown of Ashes
- Lv. 1-13 • Action • Target: Single • 20 Mana • Cast: 2s • CD: 1s • Range: 25m • Duration: 24s
- Crown of Coals
- Lv. 14 • 28 Mana
- Wreath of Coals
- Lv. ??? • ??? Mana
- Molten Crown
- Lv. 38 • 68 Mana • Cast: 1.5s • CD: 1.5s • Range: 20m
Burns the enemy, dealing Fire damage over the time.
- Fire Bane
Dehydrate
- Lv. ??? • Action • Target: Single • 12/20/??? Mana • Cast: 2s • CD: 1s • Range: 25m • Duration: 24s
- Parched Throat
- Lv. ??? • 20 Mana
- Choking Thirst
- Lv. ??? • ??? Mana
- Waterless Wastes
- Lv. ??? • ??? Mana
Deals Nature damage to an enemy over time.
- Water Bane
Strike of the Snake
- Lv. ~9 • Action • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
- Sting of the Hornet
- Lv. 10 • 18 Mana • Cast: 2s • CD: 1s • Range: 25m • Duration: 24s
- Sting of the Scorpion
- Lv. ??? • ??? Mana
- Sting of the Silver Wasp
- Lv. ~40 • 66 Mana • Cast: 1.5s • CD: 1.5s • Range: 20m
Poison the enemy, dealing Poison damage over time.
- Animus Bane
Defensive
- 40px Gate of Forgotten Eras
- Lv. ??? • Utility? • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
You open an ancestral gateway around a member of your group. While this gateway is active, the group member is unable to move and all damage against them will be delayed for X seconds. When the gateway closes, the total damage will be dispersed evenly among your group. Only usable on yourself or a member of your group.
- Ancestral Boon
Detrimental
Non-Stat Debuff
Scorched Fog
- Lv. ~20 • Action • Target: Single • 50 Mana • Cast: 2.3s • CD: 3s • Range: 25m • Duration: 30s.
- Cinder Smog
- Lv. 40 • 78 Mana • Cast: 3s • Range: 20m • Duration: 1 min.
Slow Attack Speed.
- Primal Curse: Fire
- 40px Deluge
- Lv. ??? • Action • Target: TAE • 78 Mana • Cast: 3s • CD: 3s • Range: 20m • Duration: 1 min.
A Bane that drenches all enemies in the target area with viscous moisture, slowing their Movement Speed and disrupting their Health Regeneration for X duration. Causes affected targets to become Wet.
- Water Bane
Weathering
- Lv. 20 • Action • Target: Single • 10 Mana • Cast: 2s • CD: 1s • Range: 25m • Duration: 2 min.
Decrease an enemy's Armor Class.
- Water Bane
Stat Debuff
Shackle of Mud
- Lv. ~20 • Action • Target: Single • 10 Mana • Cast: 3s • CD: 1s • Range: 25m • Duration: 2 min.
- Shackle of the Dust Eater
- Lv. ??? • ??? Mana
- Shackle of the Mire
- Lv. ??? • 16 Mana
Decrease an enemy's Agility.
- Ancestral Bane
Healing
Direct Heal
Hand of Kyas
- Lv. ~7 • Action • Target: Single • • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
- Hand of Sepht
- Lv. 8 • ??? Mana
- Hand of Aivelu
- Lv. ??? • ??? Mana
- Hand of Elemas
- Lv. 40 • ??? Mana
Restores Health. This ability heals for 50% more if a Water Boon is active on the target.
- Primal Oath: Water
- 40px Hurry the Past
- Lv. ??? • Action • Target: Group • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
Command all of your active healing spells to instantly finish their durations, directly healing the targets for the remaining amount. Afterwards, each healing effect will be refreshed on the targets as if they were just applied.
Group & AoE
Echo of the Rainlands
- Lv. ~7 • Action • Target: Group • ??? Mana • Cast: 10s • CD: ??? • Range: ??? • Duration: ???
- Echo of the Oceans
- Lv. 40 • ??? Mana
- Gift of the Rainlands
- Lv. ??? • ??? Mana
Restores Health to your group. The periodic healing effect will be increased by 20% if a Water Boon is active on the target.
- Primal Oath: Water
Over Time
Mantle of Mist
- Lv. ~11 • Action • Target: Single • ??? Mana • Cast: 1.5s • CD: 1.5s • Range: 20m • Duration: 24s
- Mantle of the Stream
- Lv. 12 • ??? Mana
- Mantle of The River
- Lv. 20 • 42 Mana
- Mantle of The Deep
- Lv. 38 • 73 Mana
Restore Health over time.
- Water Boon
Misc.
Battle Meditation
- Lv. ~20 • Action/Channel • Target: Self • ??? Mana • Cast: 10s • CD: 1m 30s
Concentrate your mental energy, putting you in a Helpless state for a short time while you regenerate a portion of your Mana pool. Only usable in combat. Generates Hate on targets you are in combat with.
Chronoburn
- Lv. ~20 • Utility • Target: Self • None • Cast: 1s • CD: 6s • Range: 20m • Duration: 3s
Sacrifice 35 Health for 15 Mana.
- 40px Headwinds
- Lv. ??? • Utility • Target: Single • ??? Mana • Cast: ??? • CD: ??? • Range: ??? • Duration: ???
Buffet an enemy with cross-cutting winds, putting them into a Windswept state.
Walk the Ages
- Lv. ??? • Utility/Combo • Target: Single • ??? Mana • Cast: 5s • CD: 5 min. • Range: 55m
Mark a moment in time, leaving an imprint of your spirit where you are currently standing for X duration. When you activate Walk the Ages again, you will instantly return to this location. You cannot cross zone lines with this ability.
Walk the Ages (Teleport)
- Lv. ??? • Utility/Combo • Target: Single • ??? Mana • Cast: 5s • CD: 5 min. • Range: 55m
Teleport to the location marked by Walk the Ages. (Unofficial Description)
Passive Abilities
- 40px Agewalker's Companion
- Lv. ??? • Utility
Every Shaman begins their journey with a Spirit Companion, usually in the form of a Spirit Wolf Cub or a Spirit Bear Cub. In this form, the Spirit Companion will stay by your side, but will not interact with your enemies or the environment in any way. At level 10, the Shaman will lead their Spirit Companion through a Rite of Passage, turning the cub into its adult form. In this state, your Spirit Companion begin aiding you in battle at your command. It will also grow in strength as you do, gaining access to a host of unique abilities along the way.
- 40px Agewalker's Gift
- Lv. ??? • Utility
Upon death, you will enter an ethereal state for X duration before returning to your bind location. While in this state, you are undetectable to your enemies. Also, you may interact with your physical corpse by dragging it to a different location within X meters of where you died. When this effect ends, your Defensive target will regain x% of their Max Health and Mana. You cannot drag the corpses of other players while in this state. You may use Part the Veil while in this state.
- 40px Ancient Focus
- Lv. ??? • Utility
So long as your adult Agewalker's Companion is in it's Spiritual Form, the Shaman's Health and Mana generation rates do not slow while in combat.
- 40px Keeper of Elemental Mysteries
- Lv. ??? • Utility
You receive an X% bonus to your Healing abilities for each Elemental school you have active on an Offensive target (Water, Fire, Earth, Wind, Animus, Ancestral).
- 40px Primordial Bonds
- Lv. ??? • Utility
Your healing abilities will also heal you for X% of the effective healing on others.
Resurrection
Paradox
- Lv. 10 • Utility • Target: Single • ??? Mana • Cast: 5s • CD: 5 min. • Range: 55m
Bring a fallen ally back to life.
- Usable in combat.
- 40px Part the Veil
- Lv. ??? • Utility • Target: Single • ??? Mana • Cast: 5s • CD: 5 min. • Range: 55m
You guide the spirit of a fallen ally back to their physical body, restoring them to life.
- Causes Resurrection Sickness.
- Cannot use this ability while in combat.
- Using this ability while Agewalker's Gift is active will restore the fallen ally to life with full Health and Mana and is usable in combat. When used in this way, this ability will not cause Resurrection Sickness.
Removed/Old Abilities
For a list of abilities once usable by the Shaman, please see the Shaman's section of the Removed Abilities/Spells page.
External Sites & References
While the following list is simply an aggregation of all references used in the creation of this page, individual ability pages cite their specific references.
Archived Official Website
Official Website
Pantheon: Rise of the Fallen Community Streamers Play the Fortress of DeViare (YouTube)
Playing a Shaman in Pantheon: Rise of the Fallen for 3+ Hours (YouTube)
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