Pantheon: Rise of the Fallen Wiki

In the shadows of Terminus, the secrets of undeath are whispered among those who dare abide in the darkness. The Necromancer has mastered these forbidden arts and wield them to sustain their dark dominion over the living and the dead alike.
~ Official Description

Necromancer is a class available to the Dark Myr, Gnome, Human, Ogre and Skar[1] races. Their primary role is Support. They are also capable damage dealers.

Description[]

Shunned by most societies for their dark practices, Necromancers wield a power both reviled and feared. Consumed by an ever-descending plunge into Necromancy’s forbidden magic, they are able to summon and command powerful Undead minions in combat. Their mastery over the essence of Undeath allows them to charm Undead creatures and even assume skeletal forms themselves. Through siphoning magic, they can drain the life force of their enemies to replenish their own, and their arsenal of powerful curses and vile maladies wreak havoc on those who oppose them.

Gameplay Information[]

Group Role

The Necromancer's official role is Support.[1]

Weapons & Shields

Necromancers can equip Blade, Blunt and Piercing class weapons. They can only equip one-handed piercing, and two-handed blade and blunt.

Equipment Class Available Types
Blunt Long Staff, Quarter Staff
Piercing Dagger
Slashing Scythe
Shield Arcane Shield

Race

The race you choose will provide different racial innate abilities that can and will be handy while adventuring. There will be times when the race you choose is to your, and your party’s, advantage; at other times neutral, and other times to your disadvantage. They will all be useful in any serious dungeon or other adventure area but one may be more advantageous in certain scenarios and situations.
~ Official Description (retrieved from archived FAQ)

Necromancers can choose between five different races: Dark Myr, Gnome, Human, Ogre and Skar.

Race Attribute Increases Attribute Decreases
Dark Myr Intellect +2, Charisma +1 Wisdom -2, Strength -1
Gnome Intellect +3 Strength, Stamina and Constitution -1
Human All attributes +3 N/A
Ogre Strength +2, Stamina +1 Intellect, Agility and Charisma -1
Skar Dexterity +2, Stamina +1 Intellect, Wisdom and Charisma -1

Pet[]

Last Update: 11/5/24

Necromancers are able to summon a servant in the form of a skeleton from level 1. The pet does not level with the Necromancer, instead the spell used to summon the pet has a level range. The pet's level is determined when it is summoned, changing each time it is summoned.

The Necromancer's pet can be equipped with standard items, ignoring class restrictions but abiding by level requirements, if any. However, the item has to be an eligible drop - what this means is you cannot equip pets with crafted items that do not drop from NPCS. But if a crafted item is the same as a dropped item, they will equip it. It is unknown if this is the intended functionality.

The pet is capable of dual wielding. You can equip and un-equip items from your pet at will, so long as you and the pet are not in combat.

The pet will not lose equipped items when killed, and if the Necromancer releases before the pet dies, it will appear next to the Necromancer


Reference(s)[]