Pantheon: Rise of the Fallen Wiki
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== Game Guide ==
 
== Game Guide ==
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<!-- Information in this section should be as succinct as possible to keep the article clean. Summarize information whenever possible and link to guides whenever you can't. Thank you! -->
''<div align="center"> NOTE: The following section is curated exclusively by players. The following advice aims to help you make the best character you can '''statistically'''. </div>''
 
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For an in-depth guide, please see [[Race Guide]].
   
   
Humans are an incredibly versatile race, capable of being any class and alignment <small>(class choice still determines alignment availability)</small>. With generally even stats across the board and two racial passives that are useful for any class, Humans are an all around safe choice. But despite the appearance of being a jack-of-all-trades, Humans have a few classes at which they excel and a handful for which they're a subpar choice. To determine the classes which Humans excel at, we'll start by looking at their racial passives.
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Humans are an incredibly versatile race, capable of being any class and alignment <small>(class choice still determines alignment availability)</small>. With generally even stats across the board and two racial passives that are useful for any class, Humans are an all around safe choice.
   
<h3> Passives </h3>
 
[[file:bullet.png]] '''Wanderlust''' increases the experience gained via exploration, as well as boosting faction gains with neutral factions. These traits are useful to all classes and are not factored heavily during consideration for class viability.
 
   
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<small>The following is summarized from the [[Race Guide]]. For more details, be please that article. </small></br>
[[file:bullet.png]] '''A People Inspired''' increases melee, Ranged and Spell haste by 2%. Every class benefits from this
 
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{| class="wikitable sortable"
 
!Summary
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Exceptional: [[File:Enchanter.png|25px]] [[Enchanter]], [[file:Paladin.png|25px]] [[Paladin]], [[File:Ranger.png|25px]] [[Ranger]] and [[File:Warrior.png|25px]] [[Warrior]]</br>
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Decent: [[file:Cleric.png|25px]] [[Cleric]], [[file:Druid.png|25px]] [[Druid]], [[file:Shaman.png|25px]] [[Shaman]], [[file:Summoner.png|25px]] [[Summoner]] and [[file:Wizard.png|25px]] [[Wizard]]</br>
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Poor: [[File:Dire lord.png|25px]] [[Dire Lord]], [[File:Monk.png|25px]] [[Monk]] and [[File:Rogue.png|25px]] [[Rogue]]</br>
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|}
   
[[file:bullet.png]] '''Shield Specialization''' increases Shield Mastery skill by 10 points.
 
:::Great: [[Paladin]] and [[Warrior]]. Both Paladins and Warriors have abilities that rely on them equipping a shield, and so will find ''Shield Specialization'' a handy boost.
 
:::Subpar: [[Dire Lord]], [[Monk]], [[Rogue]] and [[Ranger]]. These classes either can't equip shields at all or rarely do, and thus gain little to no benefit from this passive ability. <br>
 
:::Additionally, it's worth considering that while [[Enchanter|Enchanters]], [[Summoner|Summoners]] and [[Wizard|Wizards]] can equip [[:Category:Buckler|certain shields]], in an ideal situation they don't want to be taking the hits. This makes the passive occasionally useful at best.
 
 
[[file:bullet.png]] '''Thronefastian Charm''' increases the effectiveness of skills and abilities modified by Charisma.
 
:::Great: [[Enchanter]], [[Paladin]]
 
:::Decent: [[Ranger]]
 
:::Subpar: All other classes.
 
 
<h3>Summary</h3>
 
 
Exceptional: [[File:Enchanter.png|25px]] [[Enchanter]], [[file:Paladin.png|25px]] [[Paladin]], [[File:Ranger.png|25px]] [[Ranger]] and [[File:Warrior.png|25px]] [[Warrior]].
 
 
 
Decent: [[file:Cleric.png|25px]] [[Cleric]], [[file:Druid.png|25px]] [[Druid]], [[file:Shaman.png|25px]] [[Shaman]], [[file:Summoner.png|25px]] [[Summoner]], and [[file:Wizard.png|25px]] [[Wizard]].
 
 
 
Poor: [[File:Dire lord.png|25px]] [[Dire Lord]], [[File:Monk.png|25px]] [[Monk]], and [[File:Rogue.png|25px]] [[Rogue]].
 
   
 
== Gallery ==
 
== Gallery ==

Revision as of 00:43, 11 August 2020


Human is a race available to player characters in Pantheon: Rise of the Fallen.

On the Humans

True power speaks not a word, yet its presence is deafening. The city of Thronefast has been that presence for the Humans for nearly 500 years, and to know their heights of power is to behold the capital, a breathtaking jewel in the light of dawn. The breadth of their influence is glimpsed in the majestic navy, unrivaled on the open waters. Students and masters of nearly every art and discipline, Humans' middle-rung size and strength is perhaps a lone mediocrity, their oft flamboyant pride not withering before kings, ghouls or dragons.


Human Avatar Large

Male Human Avatar


Of Their Tale

Of all the multitudes scattered across Terminus, no other group has been so defined, aided and threatened by their leaders as the Humans. When first arriving on the continent that became Kingsreach, the frail colony was helpless under a winter so stark it was called "cursed". Only by heavy reliance upon the nearby Elves of Faerthale did they outlast the tempest. Yet in the thaws of Spring, the Human King Amensol rallied his people to found a city all their own: Havensong. Settled in a forest at the base of the Roan Mountains, the town was a jewel of dedicated effort, born from a people unified by their harrows and trials. That very year, Amensol and his Queen welcomed their firstborn son, Avendyr, as heir, and the fate of the race was aimed to soar.

Yet less than twenty five years later the Humans were facing extinction. Seven years into the Deicide War, the Ravaging Lord of the Revenant permitted one of the Human's former gods, Ossari, rain down upon Havensong every nightmare of war his armies possessed. The undermanned city endured a three week siege, and King Amensol was cast among the corpses of his soldiers, slain by Ossari the Betrayer himself. The High Mortal's fury culminated in having every sundered shred of the ruined city carried to the cliffs of Ru'lun and thrown into the churning seas below. The young heir Avendyr spent his first night as king shepherding survivors back to the Silent Sanctum in the belly of the Roans, not stopping for the dawn or to grieve.

When the Deicide War turned in favor of the Sacred Six races, Avendyr gained a broad reputation for battlefront leadership and also for his gift of stirring oration. His famed 'Speech of Souls' is still repeated amongst Humans and Elves, credited with reviving the hearts of the "surviving dead", a reference to the broken hearted victors of the war. With the bold vision of his father, The First King Out of the Sanctum inspired his people with the founding of Thronefast, a coastal seat of power that flourished into the preeminent trade and commerce hub on Terminus. At the time of Avendyr's death in 525 IH, the capital city had no equal in wealth or influence, no peer in beauty or acclaim, and his passing was honored across four continents.

Over 450 years later the Humans are still prospering, though the heritage of sacrifice and service has been exchanged for vice amongst much of the aristocracy. Nevertheless, Amenthiel 'The Lady King', a true blood heir of Avendyr, has shown traits of her ancestor's character and composure. Since the horrifying Catastrophe at Azeris took the life of her husband as well as her predecessor to the throne, Amenthiel's nerve and shrewdness thwarted enemies of a suddenly weakened Thronefast. In a speech shouted to peasant and wellborn alike, Amenthiel set the course of the nation like a steady captain emerging from the clutches of a maelstrom. While the Humans have endured yet another peril, their city glimmers like the ancient crown set upon their fair regent's dauntless brow, for now.

Racial Passives

Humans have an innate advantage against creatures with the Alarmist Disposition.

Name Effect(s)
A People Inspired

Bullet Increases Melee, Ranged and Spell haste by 2%.

Wanderlust

Bullet Bonus to faction gained with neutral factions.
Bullet Increases experience gained through Exploration

Shield Specialization

Bullet Increases Shield Mastery skill by 10 points.

Thronefastian Charm

Bullet Increases the effectiveness of skills and abilities modified by Charisma


Game Guide

For an in-depth guide, please see Race Guide.


Humans are an incredibly versatile race, capable of being any class and alignment (class choice still determines alignment availability). With generally even stats across the board and two racial passives that are useful for any class, Humans are an all around safe choice.


The following is summarized from the Race Guide. For more details, be please that article.

Summary

Exceptional: Enchanter Enchanter, Paladin Paladin, Ranger Ranger and Warrior Warrior


Decent: Cleric Cleric, Druid Druid, Shaman Shaman, Summoner Summoner and Wizard Wizard


Poor: Dire lord Dire Lord, Monk Monk and Rogue Rogue


Gallery

References

  1. https://www.pantheonmmo.com/races/humans/