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{{Race infobox
 
{{Race infobox
 
|name = Dwarf
 
|name = Dwarf
|image = [[File:Dwarf_large.jpg|200px|Dwarf]]
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|image = [[File:Dwarf race icon.png|200px]]
|world = [[Strontia]]
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|world = [[Oldassa]]
 
|homeland = [[Khadassa]]
 
|homeland = [[Khadassa]]
|pantheon = [[Triumvirate of Three]]
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|pantheon =
|language = Stront
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|language =
 
|bard = Yes
 
|bard = Yes
 
|cleric = Yes
 
|cleric = Yes
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}}
 
}}
   
The '''Dwarf''' is a [[race]] available to player [[character]]s in ''[[Pantheon: Rise of the Fallen]]''.
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'''Dwarves''' are a [[Race]] available to player [[Character|characters]] in ''[[Pantheon: Rise of the Fallen]]''.
  +
   
 
__TOC__
 
__TOC__
  +
==On the Dwarves==
 
  +
 
==Lore==
  +
  +
Robust and enduring champions of combat and mysticism, the Dwarves of Khadassa are fiercly loyal to their king.
  +
 
<h3>On the Dwarves</h3>
 
For the good of his people, the Dwarven King Khazas sacrificed his immortality to rule among them in the wintry fortress of Khadassa. This selflessness is a crown virtue of the Dwarven race, and to have one as a friend is worth more than several lifetimes of fortune. Believing peace is a product of strength, the Dwarves seek not an empire, but to increase their mastery in smithing, the arcane as well as battle. Their compact form is rarely mistaken for lumbering stiffness, as their reputation in all types of conflict is widely established.
 
For the good of his people, the Dwarven King Khazas sacrificed his immortality to rule among them in the wintry fortress of Khadassa. This selflessness is a crown virtue of the Dwarven race, and to have one as a friend is worth more than several lifetimes of fortune. Believing peace is a product of strength, the Dwarves seek not an empire, but to increase their mastery in smithing, the arcane as well as battle. Their compact form is rarely mistaken for lumbering stiffness, as their reputation in all types of conflict is widely established.
   
   
[[File:Dwarf_Avatar_Large.PNG|320px|thumb|left|Dwarf Avatar]]
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[[File:Male Dwarf Avatar (May 2019).jpg|320px|thumb|left|Dwarf Avatar (May, 2019)]]
   
==Of Their Tale==
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<h3>Of Their Tale</h3>
 
Few races can so intimately trace history back to the moment of their creation. Yet, so few gods were like Khazas of Oldassa and so few races show the fealty of his Dwarves. For a lone celestial to bring forth a new race is not unheard of; even among those now on Terminus, such ancestry exists in some number. But no other creation has remained so united with their creator as the Dwarves are to their king. And no other celestial has so stewarded their creation as he, forsaking even his own immortality to lead them as their king..
 
Few races can so intimately trace history back to the moment of their creation. Yet, so few gods were like Khazas of Oldassa and so few races show the fealty of his Dwarves. For a lone celestial to bring forth a new race is not unheard of; even among those now on Terminus, such ancestry exists in some number. But no other creation has remained so united with their creator as the Dwarves are to their king. And no other celestial has so stewarded their creation as he, forsaking even his own immortality to lead them as their king..
   
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Of the many new inhabitants on Terminus, it is believed the Dwarves were the first to arrive during the Age of Isolation. They quickly established a foothold in the southern tundra, naming the area Khadassa, meaning "Khazas’ Reach", after their king. In the same manner he had originally formed the Dwarves, Khazas taught them how to perfectly fuse ice and stone, creating a peerless material in strength and beauty known as Coldark Steel - unbreakable, yet able to be cut thin enough to wear as fabric. With it they built their magnificent Oldassan Citadel in the heart of Khadassa. From that beacon their legacy as champions, mystics, artisans, story-tellers and unfailing companions has flourished, unabated by the storms of change that roll across the planet. Yet, there dwells a hidden terror in their story, one whom even Khazas himself would not dare approach...
 
Of the many new inhabitants on Terminus, it is believed the Dwarves were the first to arrive during the Age of Isolation. They quickly established a foothold in the southern tundra, naming the area Khadassa, meaning "Khazas’ Reach", after their king. In the same manner he had originally formed the Dwarves, Khazas taught them how to perfectly fuse ice and stone, creating a peerless material in strength and beauty known as Coldark Steel - unbreakable, yet able to be cut thin enough to wear as fabric. With it they built their magnificent Oldassan Citadel in the heart of Khadassa. From that beacon their legacy as champions, mystics, artisans, story-tellers and unfailing companions has flourished, unabated by the storms of change that roll across the planet. Yet, there dwells a hidden terror in their story, one whom even Khazas himself would not dare approach...
   
==Previous Lore==
 
The Dwarves of [[Terminus]] are stout and industrious miners whose societies have thrived in subterranean kingdoms for centuries. The "underfolke," (as [[Elf|Elves]] call them) live most of their lives within the great halls and caverns of their vast underground societies. The stocky and brawny Dwarf physique makes them excellent miners and their affinity for minerals has led them to become masters of metalworking, which in turn allows them to achieve some of the most astounding feats of engineering. Need a hole through a mountain? Rally the dwarves! Because of the many dangers in subterranean realms, Dwarven societies have become compartmentalized with various clans being charged with specific tasks, all contributing to the overall prosperity. The Dwarves are also revered for their mastery of warfare. They are excellent warriors, with each and every citizen being trained in combat on some level. Bolstered by rare materials and superior arms, Dwarven armies are arguably the most powerful to march upon the battlefields of Terminus. For those Dwarves who choose to live beyond the borders of the [[Strontian Mountains]], they are quick to find their skills extremely welcome in nearly every society.
 
   
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== Game Guide ==
Before they arrived, the Dwarves had long existed beneath their origin world of [[Strontia]], a harsh stormy environment that kept most populations below ground. When their lands appeared on Terminus, the ongoing quakes began to rip their kingdom asunder. Their [[deities]], the gods of [[the Holy Strata]], appeared to them and although with waning strength, offered the last of their arcane powers to stabilize and save the underworld. No longer capable of form, the essences of the deities were imbued into the mountains. The Dwarves directed by the wise and powerful [[King Udo Ironstorm]] created temple-tombs for each of these great gods, sealing them all in hopes that their deities might one day return from within. As time went on, the threat of the Ogre raiders was revealed and led to the building of the North Watch, a series of guard towers overlooking Icehammer Steppes. And from the south, Elven scouts had arrived to tell tales of a fragment of the Dwarf realm that had appeared in theirs. Within the forest of Falmyrys a chunk of mountain had appeared and let loose the creatures called the Trolls, an ancient enemy of the Dwarves thought left behind. A Dwarf and Elf alliance was formed and together they began the Troll War. The long conflict resulted in driving the Trolls into the swamplands and a life long alliance with the Elven Kingdom. Soon after, the [[Human]]s of Marata were met and through a shared love of warfare and overflowing tankards, another bond was forged. The Dwarves formed mining and trade pacts with each of their allies and that resulted in the creation of the great Trade Roads that have become primary travel routes through the dangerous lands of Celestius.<ref>[https://www.kickstarter.com/projects/1588672538/pantheon-rise-of-the-fallen/posts/733602 Update #27: The Dwarf on Kickstarter]</ref>
 
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<!-- Information in this section should be as succinct as possible to keep the article clean. Summarize information whenever possible and link to guides whenever you can't. Thank you! -->
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For an in-depth at the Dwarves and the other races, please see the [[Race Guide]].
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  +
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<h3>Racial Passives</h3>
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All Dwarves gain an innate advantage against the <i> Avenging </i> disposition.
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{| class="wikitable sortable"
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|-
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!Name!!Effect(s)
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|-
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|Fortitude
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|
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[[File:Bullet.png]] Dwarves gain extra Hit Points from each point of Stamina. <br>
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|-
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|Grip of the Dwarven Father
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|
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[[File:Bullet.png]] Immunity to being Disarmed. <br>
  +
|-
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|Ice and Stone
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|
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[[File:Bullet.png]] Innate bonus to Cold Resistance.</br>
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[[File:Bullet.png]] Innate bonus to <i>Frigid</i> and <i>Toxic Acclimation</i> scores.<br>
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|-
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|Mountain-forged
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|
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[[File:Bullet.png]] Increases Blunt Weaponry skills by 10 points. <br>
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|-
  +
|}
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  +
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==Gallery==
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<gallery>
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<b> Concept Art </b>
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File:Dwarf_Avatar_Large.PNG|Male Dwarf Avatar
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File:Male Dwarf Paladin.png|Male Dwarf Paladin c. 2018
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</gallery>
   
 
==References==
 
==References==
  +
https://www.pantheonmmo.com/game/races/dwarves/
<references/>
 
   
 
{{Race nav}}
 
{{Race nav}}

Revision as of 22:22, 16 July 2021

Dwarves are a Race available to player characters in Pantheon: Rise of the Fallen.



Lore

Robust and enduring champions of combat and mysticism, the Dwarves of Khadassa are fiercly loyal to their king.

On the Dwarves

For the good of his people, the Dwarven King Khazas sacrificed his immortality to rule among them in the wintry fortress of Khadassa. This selflessness is a crown virtue of the Dwarven race, and to have one as a friend is worth more than several lifetimes of fortune. Believing peace is a product of strength, the Dwarves seek not an empire, but to increase their mastery in smithing, the arcane as well as battle. Their compact form is rarely mistaken for lumbering stiffness, as their reputation in all types of conflict is widely established.


Male Dwarf Avatar (May 2019)

Dwarf Avatar (May, 2019)

Of Their Tale

Few races can so intimately trace history back to the moment of their creation. Yet, so few gods were like Khazas of Oldassa and so few races show the fealty of his Dwarves. For a lone celestial to bring forth a new race is not unheard of; even among those now on Terminus, such ancestry exists in some number. But no other creation has remained so united with their creator as the Dwarves are to their king. And no other celestial has so stewarded their creation as he, forsaking even his own immortality to lead them as their king..

“In the very beginning, it was Khazas who brought together what the Dwarves call The Balanced Pair. This would become the seed of the Dwarven people.

In one hand, he held a fragment of stone from the heart of Coldark Peak, the mountain he himself shaped to be the throne of the Triumvirate. In the other hand, he held a shard of the Ice of Ry’Fel, which she gave joyfully to him, willing him to add its life to the Dwarven people. Lock, Ehn and Hammur were all present, giving their approval. With perfect balance and pressure, Khazas pressed Coldark’s fragment and the Ice of Ry’Fel into each other, until the resonance and power created by the fusion shook Oldassa’s oldest foundations. Then in a moment, the first Dwarves opened their eyes to see the Dwarven Father.

“My children.”

Of all the Pantheon, only Khazas lingered there with them. He stayed with the Dwarves for many days - teaching them to care for themselves, warning them of Oldassa’s Deep Winters and speaking freely with them.”

But there existed an old, great rift in the Triumvirate of Three, the ruling Pantheon of the Dwarves. Rhazik (called ‘the Rageful’) longed to vye against Khazas, though order was ever preserved under the care of Lock, Ehn and Hammur. These three were endowed with neutrality and upheld the Edict of Balance, which forbid any contest within the Pantheon, neither good destroying evil or evil destroying good. Under this decree, Khazas forged the Dwarves and blessed them with much of his own character, fashioning their frames with deep strength and their minds with keen perception. Thus, throughout Oldassa the Dwarves flourished and there were no rivals alongside them. But Rhazik’s jealousy attended their every triumph like a shadow, ever frustrated when seeking to twist them against Khazas, and his hate aged unquenchable.

Of the many new inhabitants on Terminus, it is believed the Dwarves were the first to arrive during the Age of Isolation. They quickly established a foothold in the southern tundra, naming the area Khadassa, meaning "Khazas’ Reach", after their king. In the same manner he had originally formed the Dwarves, Khazas taught them how to perfectly fuse ice and stone, creating a peerless material in strength and beauty known as Coldark Steel - unbreakable, yet able to be cut thin enough to wear as fabric. With it they built their magnificent Oldassan Citadel in the heart of Khadassa. From that beacon their legacy as champions, mystics, artisans, story-tellers and unfailing companions has flourished, unabated by the storms of change that roll across the planet. Yet, there dwells a hidden terror in their story, one whom even Khazas himself would not dare approach...


Game Guide

For an in-depth at the Dwarves and the other races, please see the Race Guide.


Racial Passives

All Dwarves gain an innate advantage against the Avenging disposition.


Name Effect(s)
Fortitude

Bullet Dwarves gain extra Hit Points from each point of Stamina.

Grip of the Dwarven Father

Bullet Immunity to being Disarmed.

Ice and Stone

Bullet Innate bonus to Cold Resistance.
Bullet Innate bonus to Frigid and Toxic Acclimation scores.

Mountain-forged

Bullet Increases Blunt Weaponry skills by 10 points.


Gallery

References

https://www.pantheonmmo.com/game/races/dwarves/