Pantheon: Rise of the Fallen Wiki
Pantheon: Rise of the Fallen Wiki
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Dispositions are a gameplay mechanic which add to and/or alter the AI of a non-player character in a variety of ways.

Description[ | ]

Dispositions can be beneficial or detrimental to players,[1] and they are not exclusive to combat. In addition to changing the behavior of an NPC, dispositions can alter an NPC's loot table.[2] Players can receive dispositions, though the exact mechanics of how this occurs are unknown.[3] (06/21)

Manifestations[ | ]

Powerful NPCs - such as named, mini boss and raid NPCs - can have dispositions. In this case, these are referred to as "Manifestations." [4]

Types[ | ]

Bloodthirsty
Bloodthirsty NPCs have a chance on every attack to proc a bleeding DoT on their target. Whenever they apply this bleeding DoT, they also gain a buff called Blood Frenzy
Cunning
Cunning NPCs are more resilient to mind-altering effects, such as ROG smoke trick icon Smoke Trick and File:ENC Charm icon.png Charm, and can break their allies out of such effects. [5]
Mana Crazed
When a Mana Crazed NPC is in combat with a character that has mana (Clerics, Druids, Enchanters, Shamans, Summoners and Wizards), the Mana Crazed NPC will pick a mana user they're in combat with and focus on that target. While in this state, the Mana Crazed NPC is immune to taunt, their attacks drain their target's mana and, for each successful mana drain, the Mana Crazed NPC grows stronger. [6]
Iron-Willed
Immunity to Mesmerized
Will not flee at low HP

Developer's Commentary[ | ]

An area we have not seen much innovation in MMORPGs, almost since their inception, is the area of NPC AI. What if certain enemies had different "dispositions" that had to be discovered by the player? Many NPCs in Pantheon will have advanced behaviors, like the propensity to flee if possible, or to stand and fight to the end. Some NPCs will be inclined to help other NPCs in the area, while some will not. Some will target certain classes within the group that is attacking them. NPC’s movement speeds may vary if they feel they are outmatched. While it is too early to go into a lot of detail, some of the different dispositions we are working on include: the Alarmist, the Bully, the Craven, the Opportunist, the Protector, and the Strategist.

Reference(s)[ | ]

Timestamped references have a "tag" to identify them.

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