Pantheon: Rise of the Fallen Wiki
(corrected class descriptions)
(Added website CLASS page quote to opening of the article. Updated the formatting of classes as well as their descriptions to match the website.)
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{{Quote|To survive on Terminus one must navigate an endless sea of risks and opportunities. Against this dark unknown the well-worn paths of physical, mental, magical and spiritual mastery endure like beacons of light. Known collectively as Classes, these paths of mastery guide the hopeful and the terrible from birth to the grave and beyond.|Official Description}}
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A '''Class''' is a common method of arbitrating the capabilities of different player [[character]]s in ''[[Pantheon: Rise of the Fallen]]''. A character class aggregates several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers.
 
A '''Class''' is a common method of arbitrating the capabilities of different player [[character]]s in ''[[Pantheon: Rise of the Fallen]]''. A character class aggregates several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers.
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__TOC__
 
__TOC__
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==Usage==
 
''Pantheon: Rise of the Fallen'''s use of a class based system entails having these classes fulfilling roles; especially in group and raid contexts. There will also be opportunities to focus each class on more specific and specialized roles, especially at higher levels. Classes fulfill distinct roles which will create vital interdependence between players, leading to a fulfilling social and cooperative experience.
 
   
 
==Roles==
 
==Roles==
 
Pantheon uses a quaternity system of roles: (This means there are ''four'' distinct roles available.)
 
Pantheon will use a quaternity system of roles: (This means there are ''four'' distinct roles available.)
 
   
 
1. Tank (Examples: [[Warrior]], [[Paladin]], [[Dire Lord]])
 
1. Tank (Examples: [[Warrior]], [[Paladin]], [[Dire Lord]])
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2. Healer (Examples: [[Cleric]], [[Druid]], [[Shaman]])
 
2. Healer (Examples: [[Cleric]], [[Druid]], [[Shaman]])
   
3. DPS (defined either as ''Melee'' or ''Ranged''; sometimes called ''Damage Dealers'') (Examples: [[Rogue]], [[Ranger]], [[Wizard]])
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3. DPS (defined either as physical or magical; aka ''Damage'') (Examples: [[Rogue]], [[Ranger]], [[Wizard]])
   
4. Crowd Control (Examples: [[Enchanter]], [[Bard]])
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4. Crowd Control (Examples: [[Enchanter]])
   
   
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<TD WIDTH="60" style="vertical-align:top">[[File:Cleric.png|60px|Cleric]]<BR/><P ALIGN=Center>[[Cleric]]</P></TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Cleric.png|60px|Cleric]]<BR/><P ALIGN=Center>[[Cleric]]</P></TD>
 
<TD WIDTH="290" style="vertical-align:top">In the Frail Age, communion with Celestials is unheard of. The Cleric must bind to ancient Tomes containing the last vestiges of light from when the Celestials had drawn near.</TD>
 
<TD WIDTH="290" style="vertical-align:top">In the Frail Age, communion with Celestials is unheard of. The Cleric must bind to ancient Tomes containing the last vestiges of light from when the Celestials had drawn near.</TD>
<TD WIDTH="60" style="vertical-align:top">[[File:Paladin.png|60px|Paladin]]<BR/><P ALIGN=Center>[[Paladin]]</P></TD>
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<TD WIDTH="60" style="vertical-align:top">[[File:Dire lord.png|60px|Dire Lord]]<BR/><P ALIGN=Center>[[Dire Lord]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">Once a Cleric, the Paladin has a call transcending the customs of the Cleric Order. Led by her convictions, she sets off to carry out her own righteous judgment.</TD>
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<TD WIDTH="290" style="vertical-align:top">Legends speak of Dire Lords capable of mastering the crippling power of fear, with some able to manipulate the ‘essence’ of living things--even their very blood.</TD>
<TD WIDTH="60" style="vertical-align:top">[[File:Warrior.png|60px|Warrior]]<BR/><P ALIGN=Center>[[Warrior]]</P></TD>
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<TD WIDTH="60" style="vertical-align:top">[[File:Druid.png|60px|Druid]]<BR/><P ALIGN=Center>[[Druid]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">The Warrior seemingly defies limits of physical strength, ability and resilience. However, not content with fortitude alone, he also refines his mind, becoming a master strategist in battle.</TD>
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<TD WIDTH="290" style="vertical-align:top">Amidst the fragmented realms, the wild-eyed Druid embraces the diverse, natural world, peering into its mysteries. Druids are revered as visionaries who can see into the heart of Terminus.
 
<TD WIDTH="60" style="vertical-align:top">[[File:Enchanter.png|60px|Enchanter]]<BR/><P ALIGN=Center>[[Enchanter]]</P></TD>
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<TD WIDTH="290" style="vertical-align:top">Through a single word, the Enchanter can turn the intent of an enemy and break even the strongest of wills into submission.</TD>
 
</TR>
 
</TR>
 
</TABLE>
 
</TABLE>
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<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="10" WIDTH="1050">
 
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="10" WIDTH="1050">
 
<TR>
 
<TR>
<TD WIDTH="60" style="vertical-align:top">[[File:Dire lord.png|60px|Dire Lord]]<BR/><P ALIGN=Center>[[Dire Lord]]</P></TD>
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<TD WIDTH="60" style="vertical-align:top">[[File:Monk.png|60px|Monk]]<BR/><P ALIGN=Center>[[Monk]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">Legends speak of Dire Lords capable of mastering the crippling power of fear, with some able to manipulate the ‘essence’ of living things--even their very blood.</TD>
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<TD WIDTH="290" style="vertical-align:top">Through longstanding discipline and unwavering obedience to ancient teachings, the Monk wields their mind and body as a devastating, holistic weapon against their enemies.</TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Paladin.png|60px|Paladin]]<BR/><P ALIGN=Center>[[Paladin]]</P></TD>
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<TD WIDTH="290" style="vertical-align:top">Once a Cleric, the Paladin has a call transcending the customs of the Cleric Order. Led by her convictions, she sets off to carry out her own righteous judgment.</TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Ranger.png|60px|Ranger]]<BR/><P ALIGN=Center>[[Ranger]]</P></TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Ranger.png|60px|Ranger]]<BR/><P ALIGN=Center>[[Ranger]]</P></TD>
 
<TD WIDTH="290" style="vertical-align:top">In untamed regions, the Ranger is a versatile and ferocious warrior, united with the land and animals he communes with.</TD>
 
<TD WIDTH="290" style="vertical-align:top">In untamed regions, the Ranger is a versatile and ferocious warrior, united with the land and animals he communes with.</TD>
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<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="10" WIDTH="1050">
 
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="10" WIDTH="1050">
 
<TR>
 
<TR>
<TD WIDTH="60" style="vertical-align:top">[[File:Monk.png|60px|Monk]]<BR/><P ALIGN=Center>[[Monk]]</P></TD>
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<TD WIDTH="60" style="vertical-align:top">[[File:Shaman.png|60px|Shaman]]<BR/><P ALIGN=Center>[[Shaman]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">Through longstanding discipline and unwavering obedience to ancient teachings, the Monk wields their mind and body as a devastating, holistic weapon against their enemies.</TD>
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<TD WIDTH="290" style="vertical-align:top">It is rumored that Shamans live in every age at once. Thus, Shamans know the ancestry of any friend or foe, wielding this knowledge to great benefit or baneful cost.
 
</TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Summoner.png|60px|Summoner]]<BR/><P ALIGN=Center>[[Summoner]]</P></TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Summoner.png|60px|Summoner]]<BR/><P ALIGN=Center>[[Summoner]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">The Summoner has developed a powerful arcane command to conjure sustenance, tools, barricades, weaponry, even fantastic creatures of incredible strength...all of this at her whim.</TD>
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<TD WIDTH="290" style="vertical-align:top">The Summoner has developed a powerful arcane command to conjure sustenance, tools, barricades, weaponry, even fantastic creatures of incredible strengthall of this at her whim.</TD>
<TD WIDTH="60" style="vertical-align:top">[[File:Enchanter.png|60px|Enchanter]]<BR/><P ALIGN=Center>[[Enchanter]]</P></TD>
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<TD WIDTH="60" style="vertical-align:top">[[File:Warrior.png|60px|Warrior]]<BR/><P ALIGN=Center>[[Warrior]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">Through a single word, the Enchanter can turn the intent of an enemy and break even the strongest of wills into submission.</TD>
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<TD WIDTH="290" style="vertical-align:top">The Warrior seemingly defies limits of physical strength, ability and resilience. However, not content with fortitude alone, he also refines his mind, becoming a master strategist in battle.</TD>
</TR>
 
</TABLE>
 
 
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="10" WIDTH="1050">
 
<TR>
 
 
<TD WIDTH="60" style="vertical-align:top">[[File:Wizard.png|60px|Wizard]]<BR/><P ALIGN=Center>[[Wizard]]</P></TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Wizard.png|60px|Wizard]]<BR/><P ALIGN=Center>[[Wizard]]</P></TD>
<TD WIDTH="290" style="vertical-align:top">There are none that exist who have so obsessively studied the enigmatic and destructive nature of the arcane. While many Wizards are driven mad with this knowledge, often destroying themselves through lack of control, those who emerge stable under the weight of such power wield a force barely imaginable in awe and effect.</TD>
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<TD WIDTH="290" style="vertical-align:top">While many Wizards are driven mad through study of the arcane, those who emerge stable under the weight of this power wield a force barely imaginable in awe and effect.</TD>
<TD WIDTH="60" style="vertical-align:top">[[File:Druid.png|60px|Druid]]<BR/><P ALIGN=Center>[[Druid]]</P></TD>
 
<TD WIDTH="290" style="vertical-align:top">At its core, the Druid is a light-armored mystic who is able to draw out aspects of the natural world and imbue them into other living things or project them into their surroundings. But there is a fine line they must walk as they gaze ever-deeper into the secrets of Terminus. The Druids who learn to master these revelations are rumored to have incredible restorative abilities, while wielding the power to command the weather itself. Surely, there is rarely a display as awe-filled as this kind of fury when kindled.
 
 
</TD>
 
<TD WIDTH="60" style="vertical-align:top">[[File:Shaman.png|60px|Shaman]]<BR/><P ALIGN=Center>[[Shaman]]</P></TD>
 
<TD WIDTH="290" style="vertical-align:top">It is rumored that Shamans live in every age at once. It is a second sight, allowing them to sense the threads of energy woven through Terminus’ past. It is this unique gift that allow Shamans to discern the ancestry of friend or foe, wielding this knowledge in the form of powerful Boons - or frightful Banes.</TD>
 
 
</TR>
 
</TR>
 
</TABLE>
 
</TABLE>
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==References==
 
==References==
# http://www.pantheonmmo.com/classes
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# https://www.pantheonmmo.com/game/classes/
 
{{Class nav}}
 
{{Class nav}}

Revision as of 23:53, 26 July 2021

To survive on Terminus one must navigate an endless sea of risks and opportunities. Against this dark unknown the well-worn paths of physical, mental, magical and spiritual mastery endure like beacons of light. Known collectively as Classes, these paths of mastery guide the hopeful and the terrible from birth to the grave and beyond.
~ Official Description


A Class is a common method of arbitrating the capabilities of different player characters in Pantheon: Rise of the Fallen. A character class aggregates several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers.



Roles

Pantheon uses a quaternity system of roles: (This means there are four distinct roles available.)

1. Tank (Examples: Warrior, Paladin, Dire Lord)

2. Healer (Examples: Cleric, Druid, Shaman)

3. DPS (defined either as physical or magical; aka Damage) (Examples: Rogue, Ranger, Wizard)

4. Crowd Control (Examples: Enchanter)


Classes for Launch

There are 12 classes proposed for launch: Cleric, Dire Lord, Druid, Enchanter, Monk, Paladin. Ranger, Rogue, Shaman, Summoner, Warrior, Wizard


Cleric

Cleric

In the Frail Age, communion with Celestials is unheard of. The Cleric must bind to ancient Tomes containing the last vestiges of light from when the Celestials had drawn near. Dire Lord

Dire Lord

Legends speak of Dire Lords capable of mastering the crippling power of fear, with some able to manipulate the ‘essence’ of living things--even their very blood. Druid

Druid

Amidst the fragmented realms, the wild-eyed Druid embraces the diverse, natural world, peering into its mysteries. Druids are revered as visionaries who can see into the heart of Terminus. Enchanter

Enchanter

Through a single word, the Enchanter can turn the intent of an enemy and break even the strongest of wills into submission.
Monk

Monk

Through longstanding discipline and unwavering obedience to ancient teachings, the Monk wields their mind and body as a devastating, holistic weapon against their enemies. Paladin

Paladin

Once a Cleric, the Paladin has a call transcending the customs of the Cleric Order. Led by her convictions, she sets off to carry out her own righteous judgment. Ranger

Ranger

In untamed regions, the Ranger is a versatile and ferocious warrior, united with the land and animals he communes with. Rogue

Rogue

The treacherous Rogue is far more than a trickster. With her daggers, she is a ruinous force that smiles at the dark places and unravels her enemies with terrifying efficiency.
Shaman

Shaman

It is rumored that Shamans live in every age at once. Thus, Shamans know the ancestry of any friend or foe, wielding this knowledge to great benefit or baneful cost. Summoner

Summoner

The Summoner has developed a powerful arcane command to conjure sustenance, tools, barricades, weaponry, even fantastic creatures of incredible strength – all of this at her whim. Warrior

Warrior

The Warrior seemingly defies limits of physical strength, ability and resilience. However, not content with fortitude alone, he also refines his mind, becoming a master strategist in battle. Wizard

Wizard

While many Wizards are driven mad through study of the arcane, those who emerge stable under the weight of this power wield a force barely imaginable in awe and effect.


Classes in progress

There are 2 classes that are not yet available.
They are proposed to be available either at around launch or at some point after: Bard, Necromancer

Bard

Bard

Necromancer

Necromancer

References

  1. https://www.pantheonmmo.com/game/classes/