Oldwood

In a world of innumerable old things, the trees of Oldwood are truly ancient. While no longer in as great a number as they once were, the wide area of land they occupy is all that was left when the Elves settled in the region.

The Oldwood growths are immensely tall and twisted, exceptionally wide and almost mindfully spaced apart from each other. The land underneath them has developed undisturbed by the Elves, who see their place more as visitors rather than subjugators. The ecology is peculiar and the terrain demanding. Roots break through the ground and push up boulders, while lush carpets of moss creep over decaying timber.



Points of Interest
Fae Hollow


 * Fae are wild creatures of mystery, magic, and suspicion. Opinions on Fae are often dubious and poorly formed, with few mortals possessing the necessary experience (or patience) to sift for the truth. Part of this confusion is owed to the Fae themselves, as they are a vast host with various loyalties and intentions. The Fae colony in Oldwood behaves quite differently from the one in the Soul of Aegis, though the two are found in relative close proximity to one another. Yet the insular, sometimes chaotic nature of Fae colonies means they are often dismissed by outsiders as nothing more than large, well adorned insects. In truth their habitats are fountains of life, and Fae Hollow depicts this reality with arresting clarity.


 * The return of Fae to the Hollow of Oldwood was a welcome sign to the residents of Faerthale, and indeed the whole forest. The imperceptible call of Oldwood’s ancient voice, quiet since before the opening days of the War, must have whispered to them anew. Only then would these winged, mystical creatures return, to flourish in the waters of the N’ylem and beneath the twin moons.

Crag of the Hag


 * The dwelling place of the Grove Hag Notta. Little is known of this creature, and little shall be said. She is the rival of the Fae, in some form, and a blight that even the Elves are wary to avoid.