Climbing

Climbing is a game mechanic in Pantheon: Rise of the Fallen. Players can climb and scale certain objects and terrain in world (such as ladders and rock faces), as well as shimmying along ledges.

Mechanics
Players initiate climbing by walking against the object they want to climb or scale, and the character will automatically grab on. You climb slower than you run or walk, and your character loses Endurance while climbing, so watch your endurance bar carefully when going for a climb. While you are scaling a surface, such as a rock wall, you have omni-directional movement so long as the climbing area permits it and you can stop climbing at any time. When you stop climbing, your character will hang from the surface (does this cost endurance?). Currently, there is no limit to how long your character will hold on to a surface.

Your character's Climbing skill influences how likely you are to be knocked off of a surface when taking damage while climbing. (Any other effects ?)

-- Important Notes.
 * There is NO player collision while climbing, so you cannot block other players or knock them off the surface while you are climbing together.
 * You CAN gain agro while climbing, so take care when scaling unknown surfaces.
 * You CAN be knocked off while climbing.