Warrior/Abilities

NOTE(S) 1. The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change. 2. Spells are taken directly from the most recent source, superseding information from the official class page.

For ease of browsing, spells are grouped together by type wherever possible, and these types are not necessarily mirrored directly from the game.

Battle Cries Battle Cries are unique to the Warrior class. They provide powerful effects for the Warrior and their teammates, as well as granting Battle Points.

Battle Formations Battle Formations enhance the Warrior and their group in many ways, but have specific trigger conditions.

Defensive Abilities Defensive Abilities are those designed to help the Warrior--or their allies--survive, but do not fall into other categories.

Taunt Taunt abilities are those that center around grabbing and maintaining the attention (aka Aggro) of a hostile creature.

Shield Skills These abilities require that the Warrior has a Shield equipped in their off-hand.

Offensive Abilities Offensive Abilities are used on hostile creatures (aka mobs), damaging or debuffing them.

Passive Abilities

War Banners The Warrior is capable of planting a variety of banners in the ground, providing a wide array of beneficial and detrimental effects to friends and foes nearby. Unless noted otherwise, ''' you may only have 1 banner active at a time.  If there are 2 allied warriors, their banners stack  as long as they aren't the same banner. ''' Banners have health bars and may generate agro and be destroyed by hostile NPCs.

Utility While the Warrior is a master of the battlefield, they still possess some abilities uniquely suited to out of combat situations.

Removed Abilities

The following abilities were once available to the Warrior, but have since been removed.